Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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hendricks266 11ce89d294 Fix randomseed in multiplayer.
Merged from private network branch.

Patch by [IFOC]75, prepared by Striker.

git-svn-id: https://svn.eduke32.com/eduke32@6454 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:28 +00:00
jit
package
platform Cleanups in eduke32.vcxproj. 2017-09-27 02:30:17 +00:00
source Fix randomseed in multiplayer. 2017-09-27 02:30:28 +00:00
.gitignore Add perl.exe.stackdump to .gitignore. 2017-06-09 06:38:33 +00:00
_clang-format
Android.mk Replace sound_func function pointer parameter and associate functions for hardcoded ANMs with equivalent animsounds arrays. 2017-06-25 11:24:34 +00:00
Common.mak Try the previous commit in a different way so that make CC=gcc CXX=g++ COBJC="clang -x -objective-x" COBJCXX="clang++ -x objective-c++" does not require the non-obvious CLANG=0. DONT_BUILD. 2017-08-12 02:33:27 +00:00
GNUmakefile Makefile: Fix building the tools on Mac. 2017-08-06 13:44:57 +00:00