raze/polymer
helixhorned 109457994e Classic: on x86 GCC asm builds, fix crash with floor sprites of (x or y) size 2.
The idiv instruction also signals an FPE when the resulting *signed* quotient
overflows, so we simply use div instead.

git-svn-id: https://svn.eduke32.com/eduke32@2850 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-29 12:46:56 +00:00
..
eduke32 Classic: on x86 GCC asm builds, fix crash with floor sprites of (x or y) size 2. 2012-07-29 12:46:56 +00:00
synthesis.sh synthesis.sh: 2012-03-04 09:33:23 +00:00