Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2014-09-30 04:06:05 +00:00
polymer First commit for "Polymost.f", the single precision floating point conversion and optimization of Polymost. This work was primarily done for ARM but it also doubled the framerate on "Clear the Coast" on my i7. 2014-09-30 04:06:05 +00:00
.gitignore KenBuild. 2014-07-24 14:01:44 +00:00