raze/source/games/sw
Mitchell Richters 10445635cf - Tidy up autosaving for all the games.
* There's not really any reason to need the game's world to tic once, it's already fully loaded during the `gi->NewGame()`/`gi->NextLevel()` calls.
2023-04-02 19:56:52 +10:00
..
src - Tidy up autosaving for all the games. 2023-04-02 19:56:52 +10:00
all.cpp - removed the Polymost renderer. 2022-08-03 15:50:27 +02:00