mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-16 09:21:36 +00:00
Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
0f7615daf7
A run of consecutive mapstates may share sector/wall/sprite blocks, but the code was deciding whether to free them solely on local properties. Now, save a reference count at the beginning of each such allocated block and free it only if it reaches zero. git-svn-id: https://svn.eduke32.com/eduke32@2492 1a8010ca-5511-0410-912e-c29ae57300e0 |
||
---|---|---|
polymer | ||
polymer-perf |