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09a05f354c
* Blood had this right. It makes sense that the horizon be based around as it's easier to work with. * Removed all associated game math to deduct default horizon of 100 when doing weapon zvel etc, meaning actual horizon can just be used. * Re-did return to center function to work on the already converted pitch. Return speed should be 1:1 with previous code. |
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CMakeLists.txt |