raze/source
Christoph Oelckers 0dd22f3071 Blood: make sure FX sprites have a unique type.
There were overlaps with other types which for ZScript would be a problem, this also caused undefined behavior with the kSectorCounter event callback.
2023-10-01 14:06:58 +02:00
..
build - fixed bad slope sprite offset in clipmove. 2023-01-21 13:39:16 +01:00
common use shared SplitPath function 2023-10-01 13:09:22 +02:00
core retrieve time in fillSummary. 2023-10-01 12:10:56 +02:00
games Blood: make sure FX sprites have a unique type. 2023-10-01 14:06:58 +02:00
platform - updated minimum macOS version in bundle .plist file 2022-12-15 10:26:51 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - backend update from GZDoom. 2023-09-23 09:56:27 +02:00
g_pch.h - backend update from GZDoom. 2023-09-23 09:56:27 +02:00