mirror of
https://github.com/ZDoom/Raze.git
synced 2025-01-31 04:20:42 +00:00
Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
0c4ffdea43
This stuff is software rendering only so should be made optional anyway. But aside from that it was the last non-sound data, being loaded into the cache. With this gone the sound cache can be redone as a dedicated object and the atrocious cache1d implementation be tossed out. |
||
---|---|---|
build-doc | ||
cmake | ||
libraries | ||
package/common | ||
platform | ||
source | ||
tools | ||
wadsrc | ||
.gitattributes | ||
.gitignore | ||
_clang-format | ||
AUTHORS.md | ||
CMakeLists.txt |