raze/source/games/duke
Christoph Oelckers 0c17a369db - Duke: changed skill filter to be solely controlled by the spawnclasses definitions.
All classes with no skill filter now need an explicit noskill declaration.
The only exception is inert sprites using DukeActor directly, these will never get filtered by skill.
2023-04-12 20:06:25 +02:00
..
src - Duke: changed skill filter to be solely controlled by the spawnclasses definitions. 2023-04-12 20:06:25 +02:00
all.cpp - moved the shadow creation code out of animatesprites into a common subfunction. 2022-12-11 19:43:55 +01:00
all_d.cpp - merged the spawn init code now that all differences are externalized 2023-04-07 13:15:06 +02:00
all_r.cpp - merged the spawn init code now that all differences are externalized 2023-04-07 13:15:06 +02:00