raze/source/sw
Mitchell Richters 083ed3e9b7 - SW: Handle angAdjust and horizAdjust directly in processMovement() instead of via DoPlayerTurn()/DoPlayerHorizon().
* Eliminates issues with when to call when player is dead, etc. Handles cases like climbing a ladder which doesn't trigger `DoPlayerTurn()`.
2020-09-08 06:50:38 +10:00
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src - SW: Handle angAdjust and horizAdjust directly in processMovement() instead of via DoPlayerTurn()/DoPlayerHorizon(). 2020-09-08 06:50:38 +10:00
CMakeLists.txt - removed all automap code from SW and the flat drawer from the backend. 2020-09-06 12:14:08 +02:00