raze/wadsrc/static/zscript/games
Christoph Oelckers 060da8ec1d - Duke: replaced most sector array accesses with pointers in actors.cpp.
This already helped to find one 16 bit value that stored a sector index.
2021-11-07 15:00:06 +01:00
..
blood - Blood: Restore originally intended isRunning code that never worked behind two CVARs to offer an alternative playing experience. 2021-07-31 10:14:56 +10:00
duke - Duke: replaced most sector array accesses with pointers in actors.cpp. 2021-11-07 15:00:06 +01:00
exhumed - Fix up bsin() usage within ZScript files. 2021-10-30 10:24:15 +02:00
sw - allow external replacements of SW's 3D Realms logo to use their own palette. 2021-07-05 22:43:23 +02:00