raze/source/games/blood
Christoph Oelckers 0577b678d2 - all of int_ang in aizombf.cpp
Note that the z-offset in ThrowSeqCallback was not correct - eyeHeight is in pixels, but this was passed as a Build-z-parameter which is scaled by 256, effectively rendering the offset almost ineffective.
2022-10-25 07:07:07 +02:00
..
src - all of int_ang in aizombf.cpp 2022-10-25 07:07:07 +02:00
all.cpp ported NBlood commit e3d7ab8b919c230b2b4a825137d607b03b363796 2022-08-17 20:45:43 +02:00