raze/source/games/blood
Mitchell Richters 7caec5fa69 - Clean out where inputState.ClearAllInput() is called.
* We can do this from just a few places and achieve the same result as having it sprinkled everywhere did.
2023-03-29 09:05:49 +11:00
..
src - Clean out where inputState.ClearAllInput() is called. 2023-03-29 09:05:49 +11:00
all.cpp - Consolidate each game's gi-GetInput() into a unified function. 2023-03-18 19:49:25 +11:00