raze/source
2020-12-06 12:51:46 +01:00
..
blood - actInit cleanup, new iterators returning DBloodActor. 2020-12-06 12:51:46 +01:00
build - build a composite texture of all the segments for sky rendering to reduce the seams between the single segments. 2020-12-04 22:29:25 +01:00
common
core - This is version 0.8.0 2020-12-06 10:51:35 +01:00
exhumed - Exhumed: 'paused' should not be part of the 'in a game' check. 2020-12-06 08:39:40 +01:00
games/duke - re-enabled all model specific code in Duke's animatesprites function and removed some remaining software renderer-only code in the engine. 2020-12-01 23:57:39 +01:00
glbackend - re-enabled all model specific code in Duke's animatesprites function and removed some remaining software renderer-only code in the engine. 2020-12-01 23:57:39 +01:00
libsmackerdec
platform
sw - SW: Fix another bad line from 06a069750f that was missed when doing a36c122ff1. 2020-12-06 20:11:26 +11:00
thirdparty
CMakeLists.txt - build a composite texture of all the segments for sky rendering to reduce the seams between the single segments. 2020-12-04 22:29:25 +01:00
g_pch.h
gitinfo.cpp