Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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hendricks266 00bc250811 Duke3D: Add globalgameflag 4, DUKE3D_NO_PALETTE_CHANGES. This disallows the game from performing its usual modification to palette data after loading it, mainly the transparent color.
If you use this flag, make sure your transparent color it set exactly as you would like it to be used in cases like those presented in the previous commit.

git-svn-id: https://svn.eduke32.com/eduke32@5468 1a8010ca-5511-0410-912e-c29ae57300e0
2015-12-20 05:18:53 +00:00
polymer Duke3D: Add globalgameflag 4, DUKE3D_NO_PALETTE_CHANGES. This disallows the game from performing its usual modification to palette data after loading it, mainly the transparent color. 2015-12-20 05:18:53 +00:00
.gitignore Improvements to the MSVC project. 2015-08-15 21:27:43 +00:00