raze/source
2019-11-21 23:01:33 +01:00
..
audiolib - correct application of in_mouseflip flag. 2019-11-20 23:29:13 +01:00
blood - deleted a batch of code from engine.cpp which is only needed for the assembly drawers. 2019-11-20 19:33:36 +01:00
build wip 2019-11-21 22:59:46 +01:00
common - hooked up the event processing for Shadow Warrior, so keyboard input is working now. Mouse movement is not being processed yet. 2019-11-20 22:01:44 +01:00
duke3d - disabled the broken savegame pic code for the GL renderer. 2019-11-15 19:07:24 +01:00
exhumed Make status bar code polymost friendly 2019-11-21 23:01:33 +01:00
glad
glbackend - fixed use of brightmaps. 2019-11-15 20:51:02 +01:00
libsmackerdec
mact - added blend table translucency estimation instead of using a lame default. 2019-11-10 15:15:14 +01:00
platform - fixed use of brightmaps. 2019-11-15 20:51:02 +01:00
rr - disabled the broken savegame pic code for the GL renderer. 2019-11-15 19:07:24 +01:00
sw - correct application of in_mouseflip flag. 2019-11-20 23:29:13 +01:00
thirdparty - save custom data as JSON. 2019-11-15 18:57:26 +01:00
zmusic
CMakeLists.txt - fixed auto-picking of game GRPS from the command line. 2019-11-19 21:35:35 +01:00
g_pch.h - fixed most issues with newly added music files 2019-11-11 01:01:18 +01:00
gitinfo.cpp
sdlappicon.cpp