//------------------------------------------------------------------------- /* Copyright (C) 2010-2019 EDuke32 developers and contributors Copyright (C) 2019 Nuke.YKT This file is part of NBlood. NBlood is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #pragma once #include "compat.h" #include "build.h" #include "player.h" BEGIN_BLD_NS #define kMessageLogSize 32 #define kMaxMessageTextLength 81 enum MESSAGE_PRIORITY { MESSAGE_PRIORITY_PICKUP = -10, MESSAGE_PRIORITY_NORMAL = 0, MESSAGE_PRIORITY_SECRET = 10, MESSAGE_PRIORITY_INI = 20, MESSAGE_PRIORITY_SYSTEM = 100 }; extern bool bPlayerCheated; void cheatReset(void); void SetAmmo(bool stat); void SetWeapons(bool stat); void SetToys(bool stat); void SetArmor(bool stat); void SetKeys(bool stat); END_BLD_NS