class DukeNewBeast : DukeActor { const NEWBEASTSTRENGTH = 300; const NEWBEASTSCRATCHAMOUNT = -22; default { pic "NEWBEAST"; Strength NEWBEASTSTRENGTH; +BADGUY; +KILLCOUNT; +GREENSLIMEFOOD; +GREENBLOOD; } } //--------------------------------------------------------------------------- // // // //--------------------------------------------------------------------------- class DukeNewBeastStayput : DukeNewBeast { default { pic "NEWBEASTSTAYPUT"; +BADGUYSTAYPUT; } } //--------------------------------------------------------------------------- // // // //--------------------------------------------------------------------------- class DukeNewBeastHang : DukeNewBeast { default { pic "NEWBEASTHANG"; } } //--------------------------------------------------------------------------- // // // //--------------------------------------------------------------------------- class DukeNewBeastHangDead : DukeNewBeast // (4671) { default { pic "NEWBEASTHANGDEAD"; -KILLCOUNT; Strength TOUGH; } } //--------------------------------------------------------------------------- // // // //--------------------------------------------------------------------------- class DukeNewBeastJump : DukeNewBeast // (4690) { default { pic "NEWBEASTJUMP"; } }