//------------------------------------------------------------------------- /* Copyright (C) 2010 EDuke32 developers and contributors This file is part of EDuke32. EDuke32 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #ifndef osdcmds_h_ #define osdcmds_h_ #ifdef __cplusplus extern "C" { #endif int32_t registerosdcommands(void); void onvideomodechange(int32_t newmode); void GAME_onshowosd(int shown); void GAME_clearbackground(int numcols, int numrows); //extern float r_ambientlight,r_ambientlightrecip; extern const char *const ConsoleButtons[]; //extern uint32_t cl_cheatmask; #ifdef __cplusplus } #endif #endif // osdcmds_h_