//------------------------------------------------------------------------- /* Copyright (C) 2010 EDuke32 developers and contributors This file is part of EDuke32. EDuke32 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #include "ns.h" // Must come before everything else! #define global_c_ #include "global.h" #include "duke3d.h" BEGIN_DUKE_NS user_defs ud; char g_gametypeNames[MAXGAMETYPES][33] = { "DukeMatch (Spawn)", "Cooperative Play", "DukeMatch (No Spawn)", "Team DM (Spawn)", "Team DM (No Spawn)" }; float g_gameUpdateAvgTime = -1.f; int32_t respawnactortime = 768; int32_t bouncemineblastradius = 2500; int32_t respawnitemtime = 768; int32_t g_morterRadius = 2500; int32_t numfreezebounces = 3; int32_t g_gametypeCnt = 5; int32_t g_volumeCnt = 3; int32_t g_pipebombRadius = 2500; int32_t dukefriction = 0xCFD0; int32_t rpgblastradius = 1780; int32_t g_scriptSize = 1048576; int32_t g_seenineRadius = 2048; int32_t g_shrinkerRadius = 650; int32_t g_spriteGravity = 176; int32_t g_timerTicsPerSecond = TICRATE; int32_t g_tripbombRadius = 3880; uint16_t frags[MAXPLAYERS][MAXPLAYERS]; input_t sync[MAXPLAYERS]; int16_t weaponsandammosprites[15]; TileInfo tileinfo[MAXTILES]; // This is not from EDuke32. END_DUKE_NS