// Raze specific names xx(IngameMenu) xx(ListMenuItemBloodDripDrawer) xx(UsermapMenu) xx(EngineCredits) xx(EngineCredits2) xx(CreditsMenu) xx(MultiMenu) xx(RazeStatusBar) xx(zoomsize) xx(AltHud) // internal Duke actor classes that need direct checking xx(DukeMasterSwitch) xx(DukeTouchplate) xx(DukeSoundController) xx(DukeRespawnController) xx(DukeActivator) xx(DukeActivatorLocked) xx(DukeLocator) xx(DukeGenericDestructible) xx(DukeGlassPieces) xx(DukeGlassPieces1) xx(DukeGlassPieces2) xx(DukeNaturalLightning) xx(RedneckBowlingPin) xx(DukeReactor) xx(DukeFootprints) xx(RedneckMinecartDef) xx(RedneckMinecartSound) xx(RedneckMinecartInner) xx(RedneckJaildoorDef) xx(RedneckJaildoorSound) xx(RedneckGeometryEffect) xx(RedneckKeyinfoSetter) xx(DukeSectorEffector) xx(RedneckGoogooCluster) xx(DukeAtomicHealth) xx(RedneckHen) xx(DukeSmallSmoke) xx(DukeExplosion2) xx(DukeWaterBubble) xx(DukeMoney) xx(DukeMail) xx(DukePaper) xx(RedneckFeather) xx(DukeSteamBase) xx(RedneckFire) xx(DukePlayerOnWater) xx(RedneckBillyRay) xx(RedneckBiker) xx(RedneckCheerleader) xx(DukeShotSpark) xx(DukeJibs6) xx(RedneckMotoHit) xx(DukeFlamethrowerFlame) xx(DukeShrinkSpark) xx(DukeFirefly) xx(DukeFireball) xx(DukeBloodSplat3) xx(DukeBloodSplat1) xx(DukeBloodSplat2) xx(DukeBloodSplat4) xx(DukeBloodPool) xx(spawnstate) xx(brokenstate) xx(breaksound) xx(fullbright) xx(spawnsound) xx(gutsoffset) xx(falladjustz) xx(aimoffset) xx(strength) xx(autoaimangle)