// dummy items representing certain weapons class DukeChaingun : DukeActor { default { pic "CHAINGUN"; } } class DukeSectorEffector : DukeActor { //This never gets ticked, the handler goes directly to the native implementations. } // placeholders for CON scripted actors where we need the class. class DukeForceRipple : DukeActor { default { pic "FORCERIPPLE"; } }