#include #include #include #include #ifdef _WIN32 #define WIN32_LEAN_AND_MEAN #include #include #else #include #include #ifndef __BEOS__ #include #endif #ifdef __sun #include #endif #include #include #include #define SOCKET int #define INVALID_HANDLE_VALUE (-1) #define INVALID_SOCKET (-1) #define SOCKET_ERROR (-1) #define closesocket close #define ioctlsocket ioctl #define LPHOSTENT struct hostent * #include "compat.h" #include static long GetTickCount(void) { struct timeval tv; long ti; if (gettimeofday(&tv,NULL) < 0) return 0; // tv is sec.usec, GTC gives msec ti = tv.tv_sec * 1000; ti += tv.tv_usec / 1000; return ti; } #endif #ifdef KSFORBUILD # include "baselayer.h" # define printf initprintf #endif #ifndef min #define min(a,b) ((a)<(b)?(a):(b)) #endif #define MAXPLAYERS 16 #define MAXPAKSIZ 576 #define PAKRATE 250 //Packet rate/sec limit ... necessary? #define SIMMIS 0 //Release:0 Test:100 Packets per 256 missed. #define SIMLAG 0 //Release:0 Test: 10 Packets to delay receipt static long simlagcnt[MAXPLAYERS]; static char simlagfif[MAXPLAYERS][SIMLAG+1][MAXPAKSIZ+2]; #if ((SIMMIS != 0) || (SIMLAG != 0)) #pragma message("\n\nWARNING! INTENTIONAL PACKET LOSS SIMULATION IS ENABLED!\nREMEMBER TO CHANGE SIMMIS&SIMLAG to 0 before RELEASE!\n\n") #endif long myconnectindex, numplayers; long connecthead, connectpoint2[MAXPLAYERS]; static long tims, lastsendtims[MAXPLAYERS]; static char pakbuf[MAXPAKSIZ]; #define FIFSIZ 512 //16384/40 = 6min:49sec static long ipak[MAXPLAYERS][FIFSIZ], icnt0[MAXPLAYERS]; static long opak[MAXPLAYERS][FIFSIZ], ocnt0[MAXPLAYERS], ocnt1[MAXPLAYERS]; static char pakmem[4194304]; static long pakmemi = 1; #define NETPORT 0x5bd9 static SOCKET mysock; static long myip, myport = NETPORT, otherip[MAXPLAYERS], otherport[MAXPLAYERS]; static long snatchip = 0, snatchport = 0, danetmode = 255, netready = 0; #ifdef _WIN32 int wsainitialized = 0; #endif /*Addfaz NatFree Start*/ int natfree; //NatFree mode flag int nfCurrentPlayer = 0; //Current NatFree player counter. Will only talk with one player at a time int nfFinished = 0; //Flag that determines NatFree has found all players and set the correct port numbers [normal routines can then take place] int HeardFrom[MAXPLAYERS]; //For connecthead int HeardFrom2[MAXPLAYERS]; //For others int nfCheckCP (long other) //Check if target player is our current NatFree Player { if (!natfree || nfFinished) return 1; else if (nfCurrentPlayer == other) return 1; return 0; } int nfCheckHF (long other) //function to check if we've heard from a player { if (HeardFrom[other] == 1) return 1; else return 0; } void nfIncCP () //function to handle currentplayer increment { if (natfree && !nfFinished) { nfCurrentPlayer++; //Increment player counter if (nfCurrentPlayer == myconnectindex) nfCurrentPlayer++; //Bypass my index if (nfCurrentPlayer >= numplayers) { nfFinished = 1; //Set NatFree finished flag. Perform non-natfree networking routines initprintf("natfree: all players accounted for.\n"); return; } } } /*Addfaz NatFree End*/ void netuninit () { if (mysock != (SOCKET)INVALID_HANDLE_VALUE) closesocket(mysock); #ifdef _WIN32 if (wsainitialized) WSACleanup(); #endif } static int set_socket_blockmode(SOCKET socket, int onOrOff) { #ifdef _WIN32 unsigned long flags; #else signed long flags; #endif int rc = 0; /* set socket to be (non-)blocking. */ #ifdef _WIN32 flags = (onOrOff) ? 0 : 1; rc = (ioctlsocket(socket, FIONBIO, &flags) == 0); #else flags = fcntl(socket, F_GETFL, 0); if (flags != -1) { if (onOrOff) flags &= ~O_NONBLOCK; else flags |= O_NONBLOCK; rc = (fcntl(socket, F_SETFL, flags) == 0); } #endif return(rc); } long netinit (long portnum) { LPHOSTENT lpHostEnt; char hostnam[256]; struct sockaddr_in ip; long i; #ifdef _WIN32 if (wsainitialized == 0) { WSADATA ws; if (WSAStartup(0x101,&ws) == SOCKET_ERROR) return(0); wsainitialized = 1; } #endif mysock = socket(AF_INET,SOCK_DGRAM,0); if (mysock == INVALID_SOCKET) return(0); #ifdef __BEOS__ i = 1; if (setsockopt(mysock,SOL_SOCKET,SO_NONBLOCK,&i,sizeof(i)) < 0) return(0); #else // i = 1; if (ioctlsocket(mysock,FIONBIO,(unsigned long *)&i) == SOCKET_ERROR) return(0); if (!set_socket_blockmode(mysock,0)) return(0); #endif ip.sin_family = AF_INET; ip.sin_addr.s_addr = INADDR_ANY; ip.sin_port = htons(portnum); if (bind(mysock,(struct sockaddr *)&ip,sizeof(ip)) != SOCKET_ERROR) { myport = portnum; if (gethostname(hostnam,sizeof(hostnam)) != SOCKET_ERROR) if ((lpHostEnt = gethostbyname(hostnam))) { myip = ip.sin_addr.s_addr = *(long *)lpHostEnt->h_addr; printf("mmulti: This machine's IP is %s\n", inet_ntoa(ip.sin_addr)); } return(1); } return(0); } long netsend (long other, char *dabuf, long bufsiz) //0:buffer full... can't send { struct sockaddr_in ip; if (!otherip[other]) return(0); /*Addfaz NatFree Start*/ if (natfree && !nfFinished) { if (other == connecthead && !nfCheckHF(connecthead)) return(0); //Only greet the connecthead if we've heard from them. if (myconnectindex != connecthead) { if (!nfCheckCP(other) && other != connecthead) return(0); //Only connect to currentplayer or connecthead else if (!nfCheckCP(other) && !nfCheckHF(other)) return(0); } } /*Addfaz NatFree End*/ ip.sin_family = AF_INET; ip.sin_addr.s_addr = otherip[other]; ip.sin_port = otherport[other]; return(sendto(mysock,dabuf,bufsiz,0,(struct sockaddr *)&ip,sizeof(struct sockaddr_in)) != SOCKET_ERROR); } long netread (long *other, char *dabuf, long bufsiz) //0:no packets in buffer { struct sockaddr_in ip; long i; i = sizeof(ip); if (recvfrom(mysock,dabuf,bufsiz,0,(struct sockaddr *)&ip,(socklen_t *)&i) == -1) return(0); #if (SIMMIS > 0) if ((rand()&255) < SIMMIS) return(0); #endif snatchip = (long)ip.sin_addr.s_addr; snatchport = (long)ip.sin_port; (*other) = myconnectindex; for (i=0;i 1) i = simlagcnt[*other]%(SIMLAG+1); *(short *)&simlagfif[*other][i][0] = bufsiz; memcpy(&simlagfif[*other][i][2],dabuf,bufsiz); simlagcnt[*other]++; if (simlagcnt[*other] < SIMLAG+1) return(0); i = simlagcnt[*other]%(SIMLAG+1); bufsiz = *(short *)&simlagfif[*other][i][0]; memcpy(dabuf,&simlagfif[*other][i][2],bufsiz); #endif return(1); } long isvalidipaddress (char *st) { long i, bcnt, num; bcnt = 0; num = 0; for (i=0;st[i];i++) { if (st[i] == '.') { bcnt++; num = 0; continue; } if (st[i] == ':') { if (bcnt != 3) return(0); num = 0; for (i++;st[i];i++) { if ((st[i] >= '0') && (st[i] <= '9')) { num = num*10+st[i]-'0'; if (num >= 65536) return(0); } else return(0); } return(1); } if ((st[i] >= '0') && (st[i] <= '9')) { num = num*10+st[i]-'0'; if (num >= 256) return(0); } } return(bcnt == 3); } //---------------------------------- Obsolete variables&functions ---------------------------------- char syncstate = 0; void setpackettimeout (long datimeoutcount, long daresendagaincount) {} void genericmultifunction (long other, char *bufptr, long messleng, long command) {} long getoutputcirclesize () { return(0); } void setsocket (long newsocket) { } void flushpackets () {} void sendlogon () {} void sendlogoff () {} //-------------------------------------------------------------------------------------------------- static long crctab16[256]; static void initcrc16 () { long i, j, k, a; for (j=0;j<256;j++) { for (i=7,k=(j<<8),a=0;i>=0;i--,k=((k<<1)&65535)) { if ((k^a)&0x8000) a = ((a<<1)&65535)^0x1021; else a = ((a<<1)&65535); } crctab16[j] = (a&65535); } } #define updatecrc16(crc,dat) crc = (((crc<<8)&65535)^crctab16[((((unsigned short)crc)>>8)&65535)^dat]) static unsigned short getcrc16 (char *buffer, long bufleng) { long i, j; j = 0; for (i=bufleng-1;i>=0;i--) updatecrc16(j,buffer[i]); return((unsigned short)(j&65535)); } void uninitmultiplayers () { netuninit(); } long getpacket(long *, char *); static void initmultiplayers_reset(void) { long i; initcrc16(); memset(icnt0,0,sizeof(icnt0)); memset(ocnt0,0,sizeof(ocnt0)); memset(ocnt1,0,sizeof(ocnt1)); memset(ipak,0,sizeof(ipak)); //memset(opak,0,sizeof(opak)); //Don't need to init opak //memset(pakmem,0,sizeof(pakmem)); //Don't need to init pakmem #if (SIMLAG > 1) memset(simlagcnt,0,sizeof(simlagcnt)); #endif lastsendtims[0] = GetTickCount(); for (i=1;i 1024 && j<65535) portnum = j; printf("mmulti: Using port %ld\n", portnum); } } netinit(portnum); for (i=0;i= '0') && (argv[i][4] <= '9')) { numplayers = (argv[i][4]-'0'); if ((argv[i][5] >= '0') && (argv[i][5] <= '9')) numplayers = numplayers*10+(argv[i][5]-'0'); printf("mmulti: %ld-player game\n", numplayers); } printf("mmulti: Master-slave mode\n"); } else if (argv[i][2] == '1') { danetmode = 1; myconnectindex = daindex; daindex++; printf("mmulti: Peer-to-peer mode\n"); } continue; } else if ((argv[i][1] == 'P') || (argv[i][1] == 'p')) continue; } st = strdup(argv[i]); if (!st) break; if (isvalidipaddress(st)) { if ((danetmode == 1) && (daindex == myconnectindex)) daindex++; for (j=0;st[j];j++) { if (st[j] == ':') { otherport[daindex] = htons((unsigned short)atol(&st[j+1])); st[j] = 0; break; } } otherip[daindex] = inet_addr(st); printf("mmulti: Player %ld at %s:%d\n",daindex,st,ntohs(otherport[daindex])); daindex++; } else { LPHOSTENT lph; unsigned short pt = htons(NETPORT); for (j=0;st[j];j++) if (st[j] == ':') { pt = htons((unsigned short)atol(&st[j+1])); st[j] = 0; break; } if ((lph = gethostbyname(st))) { if ((danetmode == 1) && (daindex == myconnectindex)) daindex++; otherip[daindex] = *(long *)lph->h_addr; otherport[daindex] = pt; printf("mmulti: Player %ld at %s:%d (%s)\n",daindex, inet_ntoa(*(struct in_addr *)lph->h_addr),ntohs(pt),argv[i]); daindex++; } else printf("mmulti: Failed resolving %s\n",argv[i]); } free(st); } if ((danetmode == 255) && (daindex)) { numplayers = 2; danetmode = 0; } //an IP w/o /n# defaults to /n0 if ((numplayers >= 2) && (daindex) && (!danetmode)) myconnectindex = 1; if (daindex > numplayers) numplayers = daindex; //for(i=0;i>8)&255,(otherip[i]>>16)&255,((unsigned long)otherip[i])>>24,ntohs(otherport[i])); connecthead = 0; for (i=0;i= 2)) || (numplayers == 2)); return (numplayers >= 2); } long initmultiplayerscycle(void) { long i, k; extern long totalclock; idle(); getpacket(&i,0); tims = GetTickCount(); if (myconnectindex == connecthead) //Player 0 only { for (i=numplayers-1;i>0;i--) if (!otherip[i]) break; if (!i) { nfIncCP(); //Addfaz NatFree netready = 1; //Player 0 is ready return 0; } } else { if (netready) return 0; if (tims < lastsendtims[connecthead]) lastsendtims[connecthead] = tims; if (tims >= lastsendtims[connecthead]+250) //1000/PAKRATE) { lastsendtims[connecthead] = tims; // short crc16ofs; //offset of crc16 // long icnt0; //-1 (special packet for MMULTI.C's player collection) // ... // unsigned short crc16; //CRC16 of everything except crc16 k = 2; *(long *)&pakbuf[k] = -1; k += 4; pakbuf[k++] = 0xaa; *(unsigned short *)&pakbuf[0] = (unsigned short)k; *(unsigned short *)&pakbuf[k] = getcrc16(pakbuf,k); k += 2; netsend(connecthead,pakbuf,k); } } return 1; } void initmultiplayers (long argc, char **argv, char damultioption, char dacomrateoption, char dapriority) { long i, j, k, otims; if (initmultiplayersparms(argc,argv)) { #if 0 //Console code seems to crash Win98 upon quitting game //it's not necessary and it's not portable anyway char tbuf[1024]; unsigned long u; HANDLE hconsout; AllocConsole(); SetConsoleTitle("Multiplayer status..."); hconsout = GetStdHandle(STD_OUTPUT_HANDLE); otims = 0; #endif while (initmultiplayerscycle()) { #if 0 if ((tims < otims) || (tims > otims+100)) { otims = tims; sprintf(tbuf,"\rWait for players (%d/%d): ",myconnectindex,numplayers); for (i=0;i "); continue; } if (!otherip[i]) { strcat(tbuf,"?.?.?.?:? "); continue; } sprintf(&tbuf[strlen(tbuf)],"%d.%d.%d.%d:%04x ",otherip[i]&255,(otherip[i]>>8)&255,(otherip[i]>>16)&255,(((unsigned long)otherip[i])>>24),otherport[i]); } WriteConsole(hconsout,tbuf,strlen(tbuf),&u,0); } } FreeConsole(); #else } #endif } netready = 1; } void dosendpackets (long other) //Host to send intially, client to send to others once heard from host. { long i, j, k; if (!otherip[other]) return; //Packet format: // short crc16ofs; //offset of crc16 // long icnt0; //earliest unacked packet // char ibits[32]; //ack status of packets icnt0<=i>3)+k] |= (1<<((i-icnt0[other])&7)); k += 32; while ((ocnt0[other] < ocnt1[other]) && (!opak[other][ocnt0[other]&(FIFSIZ-1)])) ocnt0[other]++; for (i=ocnt0[other];i (long)sizeof(pakbuf)) break; *(unsigned short *)&pakbuf[k] = (unsigned short)j; k += 2; *(long *)&pakbuf[k] = i; k += 4; memcpy(&pakbuf[k],&pakmem[opak[other][i&(FIFSIZ-1)]+2],j); k += j; } *(unsigned short *)&pakbuf[k] = 0; k += 2; *(unsigned short *)&pakbuf[0] = (unsigned short)k; *(unsigned short *)&pakbuf[k] = getcrc16(pakbuf,k); k += 2; //printf("Send: "); for(i=0;i (long)sizeof(pakmem)) pakmemi = 1; opak[other][ocnt1[other]&(FIFSIZ-1)] = pakmemi; *(short *)&pakmem[pakmemi] = messleng; memcpy(&pakmem[pakmemi+2],bufptr,messleng); pakmemi += messleng+2; ocnt1[other]++; //printf("Send: "); for(i=0;i=0;i=connectpoint2[i]) { if (i != myconnectindex) dosendpackets(i); if ((!danetmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master } } while (netread(&other,pakbuf,sizeof(pakbuf))) { //Packet format: // short crc16ofs; //offset of crc16 // long icnt0; //earliest unacked packet // char ibits[32]; //ack status of packets icnt0<=i>3)+k]&(1<<((i-ic0)&7))) opak[other][i&(FIFSIZ-1)] = 0; k += 32; messleng = (long)(*(unsigned short *)&pakbuf[k]); k += 2; while (messleng) { j = *(long *)&pakbuf[k]; k += 4; if ((j >= icnt0[other]) && (!ipak[other][j&(FIFSIZ-1)])) { if (pakmemi+messleng+2 > (long)sizeof(pakmem)) pakmemi = 1; ipak[other][j&(FIFSIZ-1)] = pakmemi; *(short *)&pakmem[pakmemi] = messleng; memcpy(&pakmem[pakmemi+2],&pakbuf[k],messleng); pakmemi += messleng+2; } k += messleng; messleng = (long)(*(unsigned short *)&pakbuf[k]); k += 2; } } } } //Return next valid packet from any player if (!bufptr) return(0); for (i=connecthead;i>=0;i=connectpoint2[i]) { if (i != myconnectindex) { j = ipak[i][icnt0[i]&(FIFSIZ-1)]; if (j) { messleng = *(short *)&pakmem[j]; memcpy(bufptr,&pakmem[j+2],messleng); *retother = i; ipak[i][icnt0[i]&(FIFSIZ-1)] = 0; icnt0[i]++; //printf("Recv: "); for(i=0;ih_addr))->s_addr; dest_addr.sin_family = AF_INET; dest_addr.sin_port = htons(8245); memset(&(dest_addr.sin_zero), '\0', 8); mysock = socket(PF_INET, SOCK_STREAM, 0); if (mysock == INVALID_SOCKET) { initprintf("mmulti: socket() error in getexternaladdress() (%d)\n",errno); return(0); } if (connect(mysock, (struct sockaddr *)&dest_addr, sizeof(struct sockaddr)) == SOCKET_ERROR) { initprintf("mmulti: connect() error in getexternaladdress() (%d)\n",errno); return(0); } bytes_sent = send(mysock, req, strlen(req), 0); if (bytes_sent == SOCKET_ERROR) { initprintf("mmulti: send() error in getexternaladdress() (%d)\n",errno); return(0); } // initprintf("sent %d bytes\n",bytes_sent); recv(mysock, (char *)&tempbuf, sizeof(tempbuf), 0); closesocket(mysock); for (i=0;(unsigned)ih_addr))->s_addr; dest_addr.sin_family = AF_INET; dest_addr.sin_port = htons(80); memset(&(dest_addr.sin_zero), '\0', 8); mysock = socket(PF_INET, SOCK_STREAM, 0); if (mysock == INVALID_SOCKET) { initprintf("mmulti: socket() error in getexternaladdress() (%d)\n",errno); return(0); } if (connect(mysock, (struct sockaddr *)&dest_addr, sizeof(struct sockaddr)) == SOCKET_ERROR) { initprintf("mmulti: connect() error in getexternaladdress() (%d)\n",errno); return(0); } bytes_sent = send(mysock, req, strlen(req), 0); if (bytes_sent == SOCKET_ERROR) { initprintf("mmulti: send() error in getexternaladdress() (%d)\n",errno); return(0); } // initprintf("sent %d bytes\n",bytes_sent); recv(mysock, (char *)&tempbuf, sizeof(tempbuf), 0); closesocket(mysock); for (i=0;(unsigned)i 4) if (tempbuf[i-1] == '\n' && tempbuf[i-2] == '\r' && tempbuf[i-3] == '\n' && tempbuf[i-4] == '\r') { while (j < 9) { ver[j] = tempbuf[i]; i++, j++; } ver[j] = '\0'; break; } } strcpy(buffer,ver); return(1); }