//------------------------------------------------------------------------- /* Copyright (C) 2010-2019 EDuke32 developers and contributors Copyright (C) 2019 Nuke.YKT This file is part of NBlood. NBlood is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #pragma once #include "build.h" #include "common_game.h" BEGIN_BLD_NS enum FX_ID { FX_NONE = -1, FX_0 = 0, FX_1, FX_2, FX_3, FX_4, FX_5, FX_6, FX_7, FX_8, FX_9, FX_10, FX_11, FX_12, FX_13, FX_14, FX_15, FX_16, FX_17, FX_18, FX_19, FX_20, FX_21, FX_22, FX_23, FX_24, FX_25, FX_26, FX_27, FX_28, FX_29, FX_30, FX_31, FX_32, FX_33, FX_34, FX_35, FX_36, FX_37, FX_38, FX_39, FX_40, FX_41, FX_42, FX_43, FX_44, FX_45, FX_46, FX_47, FX_48, FX_49, FX_50, FX_51, FX_52, FX_53, FX_54, FX_55, FX_56, kFXMax }; class CFX { public: void destroy(DBloodActor*); void remove(DBloodActor*); DBloodActor* fxSpawnActor(FX_ID a, sectortype* b, int c, int d, int e, unsigned int f); DBloodActor* fxSpawnActor(FX_ID a, sectortype* b, const DVector3& pos, unsigned int f); void fxProcess(void); }; void fxSpawnBlood(DBloodActor* pSprite, int a2); void fxSpawnPodStuff(DBloodActor* pSprite, int a2); void fxSpawnEjectingBrass(DBloodActor* pSprite, int z, int a3, int a4); void fxSpawnEjectingShell(DBloodActor* pSprite, int z, int a3, int a4); extern CFX gFX; END_BLD_NS