// (weapons) class BloodWeaponSawedoff : BloodActor {} class BloodWeaponTommygun : BloodActor {} class BloodWeaponFlarePistol : BloodActor {} class BloodWeaponVoodooDoll : BloodActor {} class BloodWeaponTeslaCannon : BloodActor {} class BloodWeaponNapalmLauncher : BloodActor {} class BloodWeaponPitchfork : BloodActor {} class BloodWeaponSprayCan : BloodActor {} class BloodWeaponTNT : BloodActor {} class BloodWeaponLifeLeech : BloodActor {} // items (ammos) class BloodAmmoSprayCan : BloodActor {} class BloodAmmoTNTBundle : BloodActor {} class BloodAmmoTNTBox : BloodActor {} class BloodAmmoProxBombBundle : BloodActor {} class BloodAmmoRemoteBombBundle : BloodActor {} class BloodAmmoTrappedSoul : BloodActor {} class BloodAmmoSawedoffFew : BloodActor {} class BloodAmmoSawedoffBox : BloodActor {} class BloodAmmoTommygunFew : BloodActor {} class BloodAmmoVoodooDoll : BloodActor {} class BloodAmmoTommygunDrum : BloodActor {} class BloodAmmoTeslaCharge : BloodActor {} class BloodAmmoFlares : BloodActor {} class BloodAmmoGasolineCan : BloodActor {}