/* ** bitmap.cpp ** **--------------------------------------------------------------------------- ** Copyright 2008-2019 Christoph Oelckers ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** ** */ #include <assert.h> #include "bitmap.h" //=========================================================================== // // multi-format pixel copy with colormap application // requires the previously defined conversion classes to work // //=========================================================================== template<class TSrc, class TDest, class TBlend> void iCopyColors(uint8_t *pout, const uint8_t *pin, int count, int step, uint8_t tr, uint8_t tg, uint8_t tb) { int i; int a; for(i=0;i<count;i++) { a = TSrc::A(pin, tr, tg, tb); if (TBlend::ProcessAlpha0() || a) { TBlend::OpC(pout[TDest::RED], TSrc::R(pin), a); TBlend::OpC(pout[TDest::GREEN], TSrc::G(pin), a); TBlend::OpC(pout[TDest::BLUE], TSrc::B(pin), a); TBlend::OpA(pout[TDest::ALPHA], a); } pout+=4; pin+=step; } } typedef void (*CopyFunc)(uint8_t *pout, const uint8_t *pin, int count, int step, uint8_t r, uint8_t g, uint8_t b); static const CopyFunc copyfuncs[]= { iCopyColors<cRGB, cBGRA, bCopy>, iCopyColors<cRGBT, cBGRA, bCopy>, iCopyColors<cRGBA, cBGRA, bCopy>, iCopyColors<cIA, cBGRA, bCopy>, iCopyColors<cCMYK, cBGRA, bCopy>, iCopyColors<cYCbCr, cBGRA, bCopy>, iCopyColors<cBGR, cBGRA, bCopy>, iCopyColors<cBGRA, cBGRA, bCopy>, iCopyColors<cI16, cBGRA, bCopy>, iCopyColors<cRGB555, cBGRA, bCopy>, iCopyColors<cPalEntry, cBGRA, bCopy> }; //=========================================================================== // // True Color texture copy function // //=========================================================================== void FBitmap::CopyPixelDataRGB(int originx, int originy, const uint8_t *patch, int srcwidth, int srcheight, int step_x, int step_y, int rotate, int ct, int r, int g, int b) { uint8_t *buffer = data + 4 * originx + Pitch * originy; for (int y=0;y<srcheight;y++) { copyfuncs[ct](&buffer[y*Pitch], &patch[y*step_y], srcwidth, step_x, r, g, b); } } template<class TDest, class TBlend> void iCopyPaletted(uint8_t *buffer, const uint8_t * patch, int srcwidth, int srcheight, int Pitch, int step_x, int step_y, int rotate, const PalEntry * palette) { int x,y,pos; for (y=0;y<srcheight;y++) { pos = y*Pitch; for (x=0;x<srcwidth;x++,pos+=4) { int v=(unsigned char)patch[y*step_y+x*step_x]; int a = palette[v].a; if (TBlend::ProcessAlpha0() || a) { TBlend::OpC(buffer[pos + TDest::RED], palette[v].r, a); TBlend::OpC(buffer[pos + TDest::GREEN], palette[v].g, a); TBlend::OpC(buffer[pos + TDest::BLUE], palette[v].b, a); TBlend::OpA(buffer[pos + TDest::ALPHA], a); } } } } typedef void (*CopyPalettedFunc)(uint8_t *buffer, const uint8_t * patch, int srcwidth, int srcheight, int Pitch, int step_x, int step_y, int rotate, PalEntry * palette); //=========================================================================== // // Paletted to True Color texture copy function // //=========================================================================== void FBitmap::CopyPixelData(int originx, int originy, const uint8_t * patch, int srcwidth, int srcheight, int step_x, int step_y, int rotate, const PalEntry * palette) { uint8_t *buffer = data + 4*originx + Pitch*originy; iCopyPaletted<cBGRA, bCopy>(buffer, patch, srcwidth, srcheight, Pitch, step_x, step_y, rotate, palette); }