#include "compat.h" #include "build.h" #include "baselayer.h" #include "scriptfile.h" usermaphack_t g_loadedMapHack; // used only for the MD4 part int compare_usermaphacks(const void *a, const void *b) { return Bmemcmp(((usermaphack_t const *) a)->md4, ((usermaphack_t const *) b)->md4, 16); } usermaphack_t *usermaphacks; int32_t num_usermaphacks; #ifdef POLYMER static int16_t maphacklightcnt=0; static int16_t maphacklight[PR_MAXLIGHTS]; void engineClearLightsFromMHK() { int32_t i; for (i=0; i= 0) polymer_deletelight(maphacklight[i]); maphacklight[i] = -1; } maphacklightcnt = 0; } #else void engineClearLightsFromMHK() {} #endif // // loadmaphack // int32_t engineLoadMHK(const char *filename) { enum { T_SPRITE = 0, T_ANGOFF, T_NOMODEL, T_NOANIM, T_PITCH, T_ROLL, T_MDXOFF, T_MDYOFF, T_MDZOFF, T_AWAY1, T_AWAY2, T_LIGHT, }; static struct { const char *text; int32_t tokenid; } legaltokens [] = { { "sprite", T_SPRITE }, { "angleoff", T_ANGOFF }, { "angoff", T_ANGOFF }, { "notmd2", T_NOMODEL }, { "notmd3", T_NOMODEL }, { "notmd", T_NOMODEL }, { "nomd2anim", T_NOANIM }, { "nomd3anim", T_NOANIM }, { "nomdanim", T_NOANIM }, { "pitch", T_PITCH }, { "roll", T_ROLL }, { "mdxoff", T_MDXOFF }, { "mdyoff", T_MDYOFF }, { "mdzoff", T_MDZOFF }, { "away1", T_AWAY1 }, { "away2", T_AWAY2 }, { "light", T_LIGHT }, { NULL, -1 } }; scriptfile *script = NULL; char *tok, *cmdtokptr; int32_t i; int32_t whichsprite = -1; static char fn[BMAX_PATH]; #ifdef POLYMER int32_t toomanylights = 0; engineClearLightsFromMHK(); #endif if (filename) { Bmemset(spriteext, 0, sizeof(spriteext_t) * MAXSPRITES); Bmemset(spritesmooth, 0, sizeof(spritesmooth_t) *(MAXSPRITES+MAXUNIQHUDID)); Bstrcpy(fn, filename); script = scriptfile_fromfile(filename); } else if (fn[0]) { // re-load // XXX: what if we changed between levels? Could a wrong maphack be loaded? script = scriptfile_fromfile(fn); } if (!script) { fn[0] = 0; return -1; } while (1) { tok = scriptfile_gettoken(script); if (!tok) break; for (i=0; legaltokens[i].text; i++) if (!Bstrcasecmp(tok, legaltokens[i].text)) break; cmdtokptr = script->ltextptr; if (!filename && legaltokens[i].tokenid != T_LIGHT) continue; switch (legaltokens[i].tokenid) { case T_SPRITE: // sprite if (scriptfile_getnumber(script, &whichsprite)) break; if ((unsigned) whichsprite >= (unsigned) MAXSPRITES) { // sprite number out of range initprintf("Sprite number out of range 0-%d on line %s:%d\n", MAXSPRITES-1, script->filename, scriptfile_getlinum(script, cmdtokptr)); whichsprite = -1; break; } break; case T_ANGOFF: // angoff { int32_t ang; if (scriptfile_getnumber(script, &ang)) break; if (whichsprite < 0) { // no sprite directive preceeding initprintf("Ignoring angle offset directive because of absent/invalid sprite number on line %s:%d\n", script->filename, scriptfile_getlinum(script, cmdtokptr)); break; } spriteext[whichsprite].angoff = (int16_t) ang; } break; case T_NOMODEL: // notmd if (whichsprite < 0) { // no sprite directive preceeding initprintf("Ignoring not-MD2/MD3 directive because of absent/invalid sprite number on line %s:%d\n", script->filename, scriptfile_getlinum(script, cmdtokptr)); break; } spriteext[whichsprite].flags |= SPREXT_NOTMD; break; case T_NOANIM: // nomdanim if (whichsprite < 0) { // no sprite directive preceeding initprintf("Ignoring no-MD2/MD3-anim directive because of absent/invalid sprite number on line %s:%d\n", script->filename, scriptfile_getlinum(script, cmdtokptr)); break; } spriteext[whichsprite].flags |= SPREXT_NOMDANIM; break; case T_PITCH: // pitch { int32_t pitch; if (scriptfile_getnumber(script, &pitch)) break; if (whichsprite < 0) { // no sprite directive preceeding initprintf("Ignoring pitch directive because of absent/invalid sprite number on line %s:%d\n", script->filename, scriptfile_getlinum(script, cmdtokptr)); break; } spriteext[whichsprite].pitch = (int16_t) pitch; } break; case T_ROLL: // roll { int32_t roll; if (scriptfile_getnumber(script, &roll)) break; if (whichsprite < 0) { // no sprite directive preceeding initprintf("Ignoring roll directive because of absent/invalid sprite number on line %s:%d\n", script->filename, scriptfile_getlinum(script, cmdtokptr)); break; } spriteext[whichsprite].roll = (int16_t) roll; } break; case T_MDXOFF: // mdxoff { int32_t i; if (scriptfile_getnumber(script, &i)) break; if (whichsprite < 0) { // no sprite directive preceeding initprintf("Ignoring mdxoff directive because of absent/invalid sprite number on line %s:%d\n", script->filename, scriptfile_getlinum(script, cmdtokptr)); break; } spriteext[whichsprite].offset.x = i; } break; case T_MDYOFF: // mdyoff { int32_t i; if (scriptfile_getnumber(script, &i)) break; if (whichsprite < 0) { // no sprite directive preceeding initprintf("Ignoring mdyoff directive because of absent/invalid sprite number on line %s:%d\n", script->filename, scriptfile_getlinum(script, cmdtokptr)); break; } spriteext[whichsprite].offset.y = i; } break; case T_MDZOFF: // mdzoff { int32_t i; if (scriptfile_getnumber(script, &i)) break; if (whichsprite < 0) { // no sprite directive preceeding initprintf("Ignoring mdzoff directive because of absent/invalid sprite number on line %s:%d\n", script->filename, scriptfile_getlinum(script, cmdtokptr)); break; } spriteext[whichsprite].offset.z = i; } break; case T_AWAY1: // away1 if (whichsprite < 0) { // no sprite directive preceeding initprintf("Ignoring moving away directive because of absent/invalid sprite number on line %s:%d\n", script->filename, scriptfile_getlinum(script, cmdtokptr)); break; } spriteext[whichsprite].flags |= SPREXT_AWAY1; break; case T_AWAY2: // away2 if (whichsprite < 0) { // no sprite directive preceeding initprintf("Ignoring moving away directive because of absent/invalid sprite number on line %s:%d\n", script->filename, scriptfile_getlinum(script, cmdtokptr)); break; } spriteext[whichsprite].flags |= SPREXT_AWAY2; break; #ifdef POLYMER case T_LIGHT: // light sector x y z range r g b radius faderadius angle horiz minshade maxshade priority tilenum { int32_t value; int16_t lightid; #pragma pack(push,1) _prlight light; #pragma pack(pop) if (toomanylights) break; // ignore further light defs scriptfile_getnumber(script, &value); light.sector = value; scriptfile_getnumber(script, &value); light.x = value; scriptfile_getnumber(script, &value); light.y = value; scriptfile_getnumber(script, &value); light.z = value; scriptfile_getnumber(script, &value); light.range = value; scriptfile_getnumber(script, &value); light.color[0] = value; scriptfile_getnumber(script, &value); light.color[1] = value; scriptfile_getnumber(script, &value); light.color[2] = value; scriptfile_getnumber(script, &value); light.radius = value; scriptfile_getnumber(script, &value); light.faderadius = value; scriptfile_getnumber(script, &value); light.angle = value; scriptfile_getnumber(script, &value); light.horiz = value; scriptfile_getnumber(script, &value); light.minshade = value; scriptfile_getnumber(script, &value); light.maxshade = value; scriptfile_getnumber(script, &value); light.priority = value; scriptfile_getnumber(script, &value); light.tilenum = value; light.publicflags.emitshadow = 1; light.publicflags.negative = 0; if (videoGetRenderMode() == REND_POLYMER) { if (maphacklightcnt == PR_MAXLIGHTS) { initprintf("warning: max light count %d exceeded, " "ignoring further light defs\n", PR_MAXLIGHTS); toomanylights = 1; break; } lightid = polymer_addlight(&light); if (lightid>=0) maphacklight[maphacklightcnt++] = lightid; } break; } #endif // POLYMER default: // unrecognised token break; } } scriptfile_close(script); return 0; }