//------------------------------------------------------------------------- /* Copyright (C) 2016 EDuke32 developers and contributors This file is part of EDuke32. EDuke32 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #include "ns.h" // Must come before everything else! #include "duke3d.h" #include "scriplib.h" #include "osdcmds.h" #include "renderlayer.h" #include "cmdline.h" #include "vfs.h" #if defined RENDERTYPESDL && defined SDL_TARGET && SDL_TARGET > 1 # include "sdl_inc.h" #endif // we load this in to get default button and key assignments // as well as setting up function mappings #define __SETUP__ // JBF 20031211 #include "_functio.h" BEGIN_DUKE_NS int32_t CONFIG_AnalogNameToNum(const char *func) { if (!func) return -1; else if (!Bstrcasecmp(func, "analog_turning")) return analog_turning; else if (!Bstrcasecmp(func, "analog_strafing")) return analog_strafing; else if (!Bstrcasecmp(func, "analog_moving")) return analog_moving; else if (!Bstrcasecmp(func, "analog_lookingupanddown")) return analog_lookingupanddown; else return -1; } static char const * CONFIG_AnalogNumToName(int32_t func) { switch (func) { case analog_turning: return "analog_turning"; case analog_strafing: return "analog_strafing"; case analog_moving: return "analog_moving"; case analog_lookingupanddown: return "analog_lookingupanddown"; } return ""; } static void CONFIG_SetJoystickButtonFunction(int i, int j, int function) { ud.config.JoystickFunctions[i][j] = function; CONTROL_MapButton(function, i, j, controldevice_joystick); } static void CONFIG_SetJoystickAnalogAxisScale(int i, int scale) { ud.config.JoystickAnalogueScale[i] = scale; CONTROL_SetAnalogAxisScale(i, scale, controldevice_joystick); } static void CONFIG_SetJoystickAnalogAxisInvert(int i, int invert) { ud.config.JoystickAnalogueInvert[i] = invert; CONTROL_SetAnalogAxisInvert(i, invert, controldevice_joystick); } static void CONFIG_SetJoystickAnalogAxisDeadSaturate(int i, int dead, int saturate) { ud.config.JoystickAnalogueDead[i] = dead; ud.config.JoystickAnalogueSaturate[i] = saturate; joySetDeadZone(i, dead, saturate); } static void CONFIG_SetJoystickDigitalAxisFunction(int i, int j, int function) { ud.config.JoystickDigitalFunctions[i][j] = function; CONTROL_MapDigitalAxis(i, function, j, controldevice_joystick); } static void CONFIG_SetJoystickAnalogAxisFunction(int i, int function) { ud.config.JoystickAnalogueAxes[i] = function; CONTROL_MapAnalogAxis(i, function, controldevice_joystick); } void CONFIG_SetDefaults(void) { ud.config.scripthandle = -1; #ifdef __ANDROID__ droidinput.forward_sens = 5.f; droidinput.gameControlsAlpha = 0.5; droidinput.hideStick = 0; droidinput.pitch_sens = 5.f; droidinput.quickSelectWeapon = 1; droidinput.strafe_sens = 5.f; droidinput.toggleCrouch = 1; droidinput.yaw_sens = 5.f; ud.setup.xdim = droidinfo.screen_width; ud.setup.ydim = droidinfo.screen_height; #else # if defined RENDERTYPESDL && SDL_MAJOR_VERSION > 1 uint32_t inited = SDL_WasInit(SDL_INIT_VIDEO); if (inited == 0) SDL_Init(SDL_INIT_VIDEO); else if (!(inited & SDL_INIT_VIDEO)) SDL_InitSubSystem(SDL_INIT_VIDEO); SDL_DisplayMode dm; if (SDL_GetDesktopDisplayMode(0, &dm) == 0) { ud.setup.xdim = dm.w; ud.setup.ydim = dm.h; } else # endif { ud.setup.xdim = 1024; ud.setup.ydim = 768; } #endif #ifdef USE_OPENGL ud.setup.bpp = 32; #else ud.setup.bpp = 8; #endif ud.camera_time = 0;//4; g_player[0].ps->aim_mode = 1; ud.setup.forcesetup = 1; ud.setup.noautoload = 1; ud.setup.fullscreen = 1; ud.althud = 1; ud.angleinterpolation = 0; ud.brightness = 8; ud.camerasprite = -1; ud.color = 0; ud.config.CheckForUpdates = 1; ud.config.ShowWeapons = 0; ud.configversion = 0; ud.default_skill = 1; ud.detail = 0; ud.display_bonus_screen = 1; hud_position = 0; ud.lockout = 0; ud.m_marker = 1; ud.menu_scrollbartilenum = -1; ud.menu_scrollbarz = 65536; ud.menu_scrollcursorz = 65536; ud.menu_slidebarmargin = 65536; ud.menu_slidebarz = 65536; ud.menu_slidecursorz = 65536; ud.menubackground = 1; ud.pwlockout[0] = '\0'; ud.runkey_mode = 0; ud.screen_size = 4; ud.screen_tilting = 1; ud.screenfade = 1; ud.shadow_pal = 4; ud.show_level_text = 1; ud.slidebar_paldisabled = 1; ud.statusbarflags = 0;//STATUSBAR_NOSHRINK; ud.statusbarmode = 1; ud.statusbarscale = 100; ud.team = 0; Bstrcpy(ud.rtsname, G_DefaultRtsFile()); Bstrcpy(szPlayerName, "Player"); #ifndef EDUKE32_STANDALONE Bstrcpy(ud.ridecule[0], "An inspiration for birth control."); Bstrcpy(ud.ridecule[1], "You're gonna die for that!"); Bstrcpy(ud.ridecule[2], "It hurts to be you."); Bstrcpy(ud.ridecule[3], "Lucky son of a bitch."); Bstrcpy(ud.ridecule[4], "Hmmm... payback time."); Bstrcpy(ud.ridecule[5], "You bottom dwelling scum sucker."); Bstrcpy(ud.ridecule[6], "Damn, you're ugly."); Bstrcpy(ud.ridecule[7], "Ha ha ha... wasted!"); Bstrcpy(ud.ridecule[8], "You suck!"); Bstrcpy(ud.ridecule[9], "AARRRGHHHHH!!!"); #endif CONFIG_SetDefaultKeys("demolition/defbinds.txt"); memset(ud.config.MouseFunctions, -1, sizeof(ud.config.MouseFunctions)); memset(ud.config.MouseDigitalFunctions, -1, sizeof(ud.config.MouseDigitalFunctions)); memset(ud.config.JoystickFunctions, -1, sizeof(ud.config.JoystickFunctions)); memset(ud.config.JoystickDigitalFunctions, -1, sizeof(ud.config.JoystickDigitalFunctions)); for (int i=0; i=4) continue; ud.config.MouseFunctions[i][1] = CONFIG_FunctionNameToNum(mouseclickeddefaults[i]); CONTROL_MapButton(ud.config.MouseFunctions[i][1], i, 1, controldevice_mouse); } for (int i=0; ii, myconnectindex); } void CONFIG_SetupMouse(void) { if (ud.config.scripthandle < 0) return; char str[80]; char temp[80]; for (int i=0; i 10) tempbuf[Bstrlen(tempbuf) - 1] = '\0'; Bstrncpyz(szPlayerName, tempbuf, sizeof(szPlayerName)); SCRIPT_GetString(ud.config.scripthandle, "Comm Setup","RTSName",&ud.rtsname[0]); SCRIPT_GetNumber(ud.config.scripthandle, "Setup", "ConfigVersion", &ud.configversion); SCRIPT_GetNumber(ud.config.scripthandle, "Setup", "ForceSetup", &ud.setup.forcesetup); SCRIPT_GetNumber(ud.config.scripthandle, "Setup", "NoAutoLoad", &ud.setup.noautoload); if (g_noSetup == 0 && g_modDir[0] == '/') { SCRIPT_GetString(ud.config.scripthandle, "Setup","ModDir",&g_modDir[0]); if (!buildvfs_isdir(g_modDir)) { initprintf("Invalid mod dir in cfg!\n"); Bsprintf(g_modDir,"/"); } } if (g_grpNamePtr == NULL && g_addonNum == 0) { SCRIPT_GetStringPtr(ud.config.scripthandle, "Setup", "SelectedGRP", &g_grpNamePtr); if (g_grpNamePtr && !Bstrlen(g_grpNamePtr)) g_grpNamePtr = dup_filename(G_DefaultGrpFile()); } if (!NAM_WW2GI) { SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Out", &ud.lockout); SCRIPT_GetString(ud.config.scripthandle, "Screen Setup", "Password", &ud.pwlockout[0]); } windowx = -1; windowy = -1; SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "MaxRefreshFreq", (int32_t *)&maxrefreshfreq); SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenBPP", &ud.setup.bpp); SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenDisplay", &r_displayindex); SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenHeight", &ud.setup.ydim); SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenMode", &ud.setup.fullscreen); SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenWidth", &ud.setup.xdim); SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPosX", (int32_t *)&windowx); SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPosY", (int32_t *)&windowy); SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPositioning", (int32_t *)&windowpos); if (ud.setup.bpp < 8) ud.setup.bpp = 32; #ifdef POLYMER int32_t rendmode = 0; SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Polymer", &rendmode); glrendmode = (rendmode > 0) ? REND_POLYMER : REND_POLYMOST; #endif SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "Executions", &ud.executions); #ifdef _WIN32 SCRIPT_GetNumber(ud.config.scripthandle, "Updates", "CheckForUpdates", &ud.config.CheckForUpdates); SCRIPT_GetNumber(ud.config.scripthandle, "Updates", "LastUpdateCheck", &ud.config.LastUpdateCheck); #endif ud.config.setupread = 1; return 0; } void CONFIG_WriteSettings(void) // save binds and aliases to _settings.cfg { char filename[BMAX_PATH]; if (!Bstrcmp(g_setupFileName, SETUPFILENAME)) Bsprintf(filename, "settings.cfg"); else Bsprintf(filename, "%s_settings.cfg", strtok(g_setupFileName, ".")); buildvfs_FILE fp = buildvfs_fopen_write(filename); if (fp) { buildvfs_fputstr(fp,"\nunbindall\n"); for (int i=0; i= (MAXMOUSEBUTTONS-2)) continue; if (CONFIG_FunctionNumToName(ud.config.MouseFunctions[i][1])) { Bsprintf(buf, "MouseButtonClicked%d", i); SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.MouseFunctions[i][1])); } } for (int i=0; i