/* ** d_protocol.cpp ** Basic network packet creation routines and simple IFF parsing ** **--------------------------------------------------------------------------- ** Copyright 1998-2006 Randy Heit ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ #include "d_protocol.h" #include "d_net.h" #include "cmdlib.h" #include "serializer.h" extern int gametic; char *ReadString (uint8_t **stream) { char *string = *((char **)stream); *stream += strlen (string) + 1; return copystring (string); } const char *ReadStringConst(uint8_t **stream) { const char *string = *((const char **)stream); *stream += strlen (string) + 1; return string; } int ReadByte (uint8_t **stream) { uint8_t v = **stream; *stream += 1; return v; } int ReadWord (uint8_t **stream) { short v = (((*stream)[0]) << 8) | (((*stream)[1])); *stream += 2; return v; } int ReadLong (uint8_t **stream) { int v = (((*stream)[0]) << 24) | (((*stream)[1]) << 16) | (((*stream)[2]) << 8) | (((*stream)[3])); *stream += 4; return v; } float ReadFloat (uint8_t **stream) { union { int i; float f; } fakeint; fakeint.i = ReadLong (stream); return fakeint.f; } void WriteString (const char *string, uint8_t **stream) { char *p = *((char **)stream); while (*string) { *p++ = *string++; } *p++ = 0; *stream = (uint8_t *)p; } void WriteByte (uint8_t v, uint8_t **stream) { **stream = v; *stream += 1; } void WriteWord (short v, uint8_t **stream) { (*stream)[0] = v >> 8; (*stream)[1] = v & 255; *stream += 2; } void WriteLong (int v, uint8_t **stream) { (*stream)[0] = v >> 24; (*stream)[1] = (v >> 16) & 255; (*stream)[2] = (v >> 8) & 255; (*stream)[3] = v & 255; *stream += 4; } void WriteFloat (float v, uint8_t **stream) { union { int i; float f; } fakeint; fakeint.f = v; WriteLong (fakeint.i, stream); } // Returns the number of bytes read int UnpackUserCmd (InputPacket *ucmd, const InputPacket *basis, uint8_t **stream) { uint8_t *start = *stream; uint8_t flags; if (basis != NULL) { if (basis != ucmd) { memcpy (ucmd, basis, sizeof(InputPacket)); } } else { memset (ucmd, 0, sizeof(InputPacket)); } flags = ReadByte (stream); if (flags) { // We can support up to 29 buttons, using from 0 to 4 bytes to store them. if (flags & UCMDF_BUTTONS) ucmd->actions = ESyncBits::FromInt(ReadLong(stream)); if (flags & UCMDF_PITCH) ucmd->ang.Pitch = DAngle::fromDeg(ReadFloat(stream)); if (flags & UCMDF_YAW) ucmd->ang.Yaw = DAngle::fromDeg(ReadFloat(stream)); if (flags & UCMDF_FORWARDMOVE) ucmd->vel.X = ReadFloat(stream); if (flags & UCMDF_SIDEMOVE) ucmd->vel.Y = ReadFloat(stream); if (flags & UCMDF_UPMOVE) ucmd->vel.Z = ReadFloat(stream); if (flags & UCMDF_ROLL) ucmd->ang.Roll = DAngle::fromDeg(ReadFloat(stream)); } return int(*stream - start); } // Returns the number of bytes written int PackUserCmd (const InputPacket *ucmd, const InputPacket *basis, uint8_t **stream) { uint8_t flags = 0; uint8_t *temp = *stream; uint8_t *start = *stream; InputPacket blank; if (basis == NULL) { memset (&blank, 0, sizeof(blank)); basis = ␣ } WriteByte (0, stream); // Make room for the packing bits if (ucmd->actions != basis->actions) { flags |= UCMDF_BUTTONS; WriteLong(ucmd->actions, stream); } if (ucmd->ang.Pitch != basis->ang.Pitch) { flags |= UCMDF_PITCH; WriteFloat ((float)ucmd->ang.Pitch.Degrees(), stream); } if (ucmd->ang.Yaw != basis->ang.Yaw) { flags |= UCMDF_YAW; WriteFloat ((float)ucmd->ang.Yaw.Degrees(), stream); } if (ucmd->vel.X != basis->vel.X) { flags |= UCMDF_FORWARDMOVE; WriteFloat ((float)ucmd->vel.X, stream); } if (ucmd->vel.Y != basis->vel.Y) { flags |= UCMDF_SIDEMOVE; WriteFloat ((float)ucmd->vel.Y, stream); } if (ucmd->vel.Z != basis->vel.Z) { flags |= UCMDF_UPMOVE; WriteFloat ((float)ucmd->vel.Z, stream); } if (ucmd->ang.Roll != basis->ang.Roll) { flags |= UCMDF_ROLL; WriteFloat ((float)ucmd->ang.Roll.Degrees(), stream); } // Write the packing bits WriteByte (flags, &temp); return int(*stream - start); } FSerializer &Serialize(FSerializer &arc, const char *key, ticcmd_t &cmd, ticcmd_t *def) { if (arc.BeginObject(key)) { arc("consistency", cmd.consistency) ("ucmd", cmd.ucmd) .EndObject(); } return arc; } FSerializer &Serialize(FSerializer &arc, const char *key, InputPacket &cmd, InputPacket *def) { if (arc.BeginObject(key)) { arc("actions", cmd.actions) ("vel", cmd.vel) ("ang", cmd.ang) .EndObject(); } return arc; } int WriteUserCmdMessage (InputPacket *ucmd, const InputPacket *basis, uint8_t **stream) { if (basis == NULL) { if (ucmd->actions != 0 || !ucmd->vel.isZero() || !ucmd->ang.isZero()) { WriteByte (DEM_USERCMD, stream); return PackUserCmd (ucmd, basis, stream) + 1; } } else if (ucmd->actions != basis->actions || ucmd->vel != basis->vel || ucmd->ang != basis->ang) { WriteByte (DEM_USERCMD, stream); return PackUserCmd (ucmd, basis, stream) + 1; } WriteByte (DEM_EMPTYUSERCMD, stream); return 1; } int SkipTicCmd (uint8_t **stream, int count) { int i, skip; uint8_t *flow = *stream; for (i = count; i > 0; i--) { bool moreticdata = true; flow += 2; // Skip consistancy marker while (moreticdata) { uint8_t type = *flow++; if (type == DEM_USERCMD) { moreticdata = false; skip = 1; if (*flow & UCMDF_PITCH) skip += 4; if (*flow & UCMDF_YAW) skip += 4; if (*flow & UCMDF_FORWARDMOVE) skip += 4; if (*flow & UCMDF_SIDEMOVE) skip += 4; if (*flow & UCMDF_UPMOVE) skip += 4; if (*flow & UCMDF_ROLL) skip += 4; if (*flow & UCMDF_BUTTONS) skip += 4; flow += skip; } else if (type == DEM_EMPTYUSERCMD) { moreticdata = false; } else { Net_SkipCommand (type, &flow); } } } skip = int(flow - *stream); *stream = flow; return skip; } extern short consistency[MAXPLAYERS][BACKUPTICS]; void ReadTicCmd (uint8_t **stream, int player, int tic) { int type; uint8_t *start; ticcmd_t *tcmd; int ticmod = tic % BACKUPTICS; tcmd = &netcmds[player][ticmod]; tcmd->consistency = ReadWord (stream); start = *stream; while ((type = ReadByte (stream)) != DEM_USERCMD && type != DEM_EMPTYUSERCMD) Net_SkipCommand (type, stream); NetSpecs[player][ticmod].SetData (start, int(*stream - start - 1)); if (type == DEM_USERCMD) { UnpackUserCmd (&tcmd->ucmd, tic ? &netcmds[player][(tic-1)%BACKUPTICS].ucmd : NULL, stream); } else { if (tic) { memcpy (&tcmd->ucmd, &netcmds[player][(tic-1)%BACKUPTICS].ucmd, sizeof(tcmd->ucmd)); } else { memset (&tcmd->ucmd, 0, sizeof(tcmd->ucmd)); } } #if 0 if (player==consoleplayer&&tic>BACKUPTICS) assert(consistancy[player][ticmod] == tcmd->consistancy); #endif } void RunNetSpecs (int player, int buf) { uint8_t *stream; int len; if (gametic % ticdup == 0) { stream = NetSpecs[player][buf].GetData (&len); if (stream) { uint8_t *end = stream + len; while (stream < end) { int type = ReadByte (&stream); try { Net_DoCommand(type, &stream, player); } catch (...) { NetSpecs[player][buf].SetData(NULL, 0); throw; } } #if 0 if (!demorecording) #endif NetSpecs[player][buf].SetData (NULL, 0); } } } uint8_t *lenspot; // Write the header of an IFF chunk and leave space // for the length field. void StartChunk (int id, uint8_t **stream) { WriteLong (id, stream); lenspot = *stream; *stream += 4; } // Write the length field for the chunk and insert // pad byte if the chunk is odd-sized. void FinishChunk (uint8_t **stream) { int len; if (!lenspot) return; len = int(*stream - lenspot - 4); WriteLong (len, &lenspot); if (len & 1) WriteByte (0, stream); lenspot = NULL; } // Skip past an unknown chunk. *stream should be // pointing to the chunk's length field. void SkipChunk (uint8_t **stream) { int len; len = ReadLong (stream); *stream += len + (len & 1); }