/* Copyright (C) 1994-1995 Apogee Software, Ltd. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /********************************************************************** module: FX_MAN.H author: James R. Dose date: March 17, 1994 Public header for FX_MAN.C (c) Copyright 1994 James R. Dose. All Rights Reserved. **********************************************************************/ #ifndef __FX_MAN_H #define __FX_MAN_H #include "inttypes.h" #include "limits.h" #include "sndcards.h" enum FX_ERRORS { FX_Warning = -2, FX_Error = -1, FX_Ok = 0, FX_ASSVersion, FX_SoundCardError, FX_InvalidCard, FX_MultiVocError, }; #define FX_MUSIC_PRIORITY INT_MAX const char *FX_ErrorString( int32_t ErrorNumber ); int32_t FX_Init( int32_t SoundCard, int32_t numvoices, int32_t numchannels, int32_t samplebits, unsigned mixrate, void * initdata ); int32_t FX_Shutdown( void ); int32_t FX_SetCallBack( void ( *function )( uint32_t ) ); void FX_SetVolume( int32_t volume ); int32_t FX_GetVolume( void ); void FX_SetReverseStereo( int32_t setting ); int32_t FX_GetReverseStereo( void ); void FX_SetReverb( int32_t reverb ); void FX_SetFastReverb( int32_t reverb ); int32_t FX_GetMaxReverbDelay( void ); int32_t FX_GetReverbDelay( void ); void FX_SetReverbDelay( int32_t delay ); int32_t FX_PauseVoice ( int32_t handle, int32_t pause ); int32_t FX_VoiceAvailable( int32_t priority ); int32_t FX_EndLooping( int32_t handle ); int32_t FX_SetPan( int32_t handle, int32_t vol, int32_t left, int32_t right ); int32_t FX_SetPitch( int32_t handle, int32_t pitchoffset ); int32_t FX_SetFrequency( int32_t handle, int32_t frequency ); int32_t FX_PlayVOC( char *ptr, uint32_t ptrlength, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval ); int32_t FX_PlayLoopedVOC( char *ptr, uint32_t ptrlength, int32_t loopstart, int32_t loopend, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval ); int32_t FX_PlayWAV( char *ptr, uint32_t ptrlength, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval ); int32_t FX_PlayLoopedWAV( char *ptr, uint32_t ptrlength, int32_t loopstart, int32_t loopend, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval ); int32_t FX_PlayVOC3D( char *ptr, uint32_t ptrlength, int32_t pitchoffset, int32_t angle, int32_t distance, int32_t priority, uint32_t callbackval ); int32_t FX_PlayWAV3D( char *ptr, uint32_t ptrlength, int32_t pitchoffset, int32_t angle, int32_t distance, int32_t priority, uint32_t callbackval ); int32_t FX_PlayAuto( char *ptr, uint32_t ptrlength, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval ); int32_t FX_PlayLoopedAuto( char *ptr, uint32_t ptrlength, int32_t loopstart, int32_t loopend, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval ); int32_t FX_PlayAuto3D( char *ptr, uint32_t ptrlength, int32_t pitchoffset, int32_t angle, int32_t distance, int32_t priority, uint32_t callbackval ); int32_t FX_PlayRaw( char *ptr, uint32_t length, unsigned rate, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval ); int32_t FX_PlayLoopedRaw( char *ptr, uint32_t length, char *loopstart, char *loopend, unsigned rate, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval ); int32_t FX_Pan3D( int32_t handle, int32_t angle, int32_t distance ); int32_t FX_SoundActive( int32_t handle ); int32_t FX_SoundsPlaying( void ); int32_t FX_StopSound( int32_t handle ); int32_t FX_StopAllSounds( void ); int32_t FX_StartDemandFeedPlayback( void ( *function )( char **ptr, uint32_t *length ), int32_t rate, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval ); #endif