#!/usr/bin/env luajit -- Generic map iterator. -- The first cmdline arg is a name of a lua file (may be sans .lua) which must -- be a module and is `require'd into this script, e.g. "stats" or "stats.lua". -- First, a key named .init is looked up in the loaded module and if it exists, -- it is run like .init(arg) (thus allowing it to parse the command-line -- arguments and then potentially remove the ones it used). -- If .init returns non-nil, this script aborts. -- Otherwise, for each 2nd and following argument, if map loading succeeds, -- .success(map, filename) is run, otherwise -- .failure(filename, errmsg) is run if that key exists, or a standard error -- message is printed to stderr. -- Finally, if there is a .finish field in the module, it is run with no args. local B = require "build" local string = require "string" local io = require "io" local os = require "os" if (#arg < 1) then local wr = function(s) io.stdout:write(s) end wr("Usage: ./foreachmap [init args...] ...\n") wr(" ./foreachmap -e\"some_lua_code ...\" ...\n") wr(" ./foreachmap -e\"[sector|wall|sprite]: >\" ...\n\n") wr("In the second form, the code is run as body of a function(map, fn)\n") wr("and num{sectors,walls,sprites} and {sector,wall,sprite} do not\n") wr("need to be qualified with the \"map.\" prefix.\n") wr("The third form is a shortcut for quickly finding sectors/walls/sprites\n") wr("satisfying a certain condition (see example below)\n\n") wr("Examples: ./foreachmap.lua -e\"if map.numbunches==1 then print(fn) end\" ~/.eduke32/*.map\n") wr(" ./foreachmap.lua -e\"sprite: .picnum==10 and .lotag==2563\" *.map\n\n") return end local modname = string.gsub(arg[1], "%.lua$", "") local mod if (modname:sub(1,2) == "-e") then local body = modname:sub(3) -- sector/wall/sprite finder shortcut local b, e, what = body:find("^([a-z]+):") if (what) then body = body:sub(e+1) body = body:gsub("%.[a-z]+", what.."[i]%0") body = "for i=0,num"..what.."s-1 do".. " if ("..body..") then print(fn..': '..i) end ".. "end" end local successfunc, errmsg = loadstring( "local numsectors, numwalls, numsprites\n" .."local sector, wall, sprite\n" .."return function (map, fn) \n" .." numsectors, numwalls, numsprites = map.numsectors, map.numwalls, map.numsprites\n" .." sector, wall, sprite = map.sector, map.wall, map.sprite\n" ..body.."\n" .."end" ) if (successfunc==nil) then io.stderr:write("Error loading string: "..errmsg.."\n") os.exit(1) end mod = { success=successfunc() } else mod = require(modname) end if (mod.init) then if (mod.init(arg) ~= nil) then os.exit(1) end end for i=2,#arg do local fn = arg[i] local map, errmsg = B.loadboard(fn) if (map ~= nil) then mod.success(map, fn) else if (mod.failure) then mod.failure(fn, errmsg) else io.stderr:write(string.format("--- %s: %s\n", fn, errmsg)) end end end if (mod.finish) then mod.finish() end