class RedneckHen : DukeActor { const HEN_NORMAL_STRENGTH = 5; const HEN_TOUGHER_STRENGTH = 12; const HEN_DAMAGE_TO_PLAYER = -1; default { pic "HEN"; +INTERNAL_BADGUY; Strength HEN_TOUGHER_STRENGTH; } override void Initialize(DukeActor spawner) { if (self.pal == 35) { self.scale = (0.65625, 0.46875); self.setClipDistFromTile(); } else { self.scale = (0.328125, 0.234375); self.clipdist = 16; } } }