#ifndef __status_h__ #define __status_h__ extern short nMaskY; extern short nCounterBullet; extern short airpages; void RefreshStatus(); void InitStatus(); void UnMaskStatus(); void MaskStatus(); void LoadStatus(); void SetPlayerItem(short nPlayer, short nItem); void SetMagicFrame(); void SetHealthFrame(short nVal); void SetAirFrame(); void MoveStatus(); void DrawStatus(); int BuildStatusAnim(int val, int nFlags); void SetNextItem(int nPlayer); void SetPrevItem(int nPlayer); void SetCounter(short nVal); void SetCounterImmediate(short nVal); #endif