#include "compat.h" #include "baselayer.h" #include "scriptfile.h" #include "cache1d.h" #include "crc32.h" #include "duke3d.h" #include "grpscan.h" struct grpfile grpfiles[numgrpfiles] = { { "Duke Nukem 3D", 0xBBC9CE44, 26524524, GAMEDUKE, NULL }, { "Duke Nukem 3D: Atomic Edition", 0xF514A6AC, 44348015, GAMEDUKE, NULL }, { "Duke Nukem 3D: Atomic Edition", 0xFD3DCFF1, 44356548, GAMEDUKE, NULL }, { "Duke Nukem 3D Shareware", 0x983AD923, 11035779, GAMEDUKE, NULL }, { "Duke Nukem 3D Mac Shareware", 0xC5F71561, 10444391, GAMEDUKE, NULL }, { "NAM", 0x75C1F07B, 43448927, GAMENAM, NULL }, { "Napalm", 0x3DE1589A, 44365728, GAMENAM, NULL }, { "WW2GI", 0x907B82BF, 77939508, GAMEWW2, NULL }, }; struct grpfile *foundgrps = NULL; #define GRPCACHEFILE "grpfiles.cache" static struct grpcache { struct grpcache *next; int32_t size; int32_t mtime; int32_t crcval; char name[BMAX_PATH]; } *grpcache = NULL, *usedgrpcache = NULL; static int32_t LoadGroupsCache(void) { struct grpcache *fg; int32_t fsize, fmtime, fcrcval; char *fname; scriptfile *script; script = scriptfile_fromfile(GRPCACHEFILE); if (!script) return -1; while (!scriptfile_eof(script)) { if (scriptfile_getstring(script, &fname)) break; // filename if (scriptfile_getnumber(script, &fsize)) break; // filesize if (scriptfile_getnumber(script, &fmtime)) break; // modification time if (scriptfile_getnumber(script, &fcrcval)) break; // crc checksum fg = Bcalloc(1, sizeof(struct grpcache)); fg->next = grpcache; grpcache = fg; Bstrncpy(fg->name, fname, BMAX_PATH); fg->size = fsize; fg->mtime = fmtime; fg->crcval = fcrcval; } scriptfile_close(script); return 0; } static void FreeGroupsCache(void) { struct grpcache *fg; while (grpcache) { fg = grpcache->next; Bfree(grpcache); grpcache = fg; } } int32_t ScanGroups(void) { CACHE1D_FIND_REC *srch, *sidx; struct grpcache *fg, *fgg; struct grpfile *grp; char *fn; struct Bstat st; #define BUFFER_SIZE (1024 * 1024 * 8) uint8_t *buf = Bmalloc(BUFFER_SIZE); if (!buf) { initprintf("Error allocating %d byte buffer to scan GRPs!\n", BUFFER_SIZE); return 0; } initprintf("Searching for game data...\n"); LoadGroupsCache(); srch = klistpath("/", "*.grp", CACHE1D_FIND_FILE); for (sidx = srch; sidx; sidx = sidx->next) { for (fg = grpcache; fg; fg = fg->next) { if (!Bstrcmp(fg->name, sidx->name)) break; } if (fg) { if (findfrompath(sidx->name, &fn)) continue; // failed to resolve the filename if (Bstat(fn, &st)) { Bfree(fn); continue; } // failed to stat the file Bfree(fn); if (fg->size == st.st_size && fg->mtime == st.st_mtime) { grp = (struct grpfile *)Bcalloc(1, sizeof(struct grpfile)); grp->name = Bstrdup(sidx->name); grp->crcval = fg->crcval; grp->size = fg->size; grp->next = foundgrps; foundgrps = grp; fgg = (struct grpcache *)Bcalloc(1, sizeof(struct grpcache)); strcpy(fgg->name, fg->name); fgg->size = fg->size; fgg->mtime = fg->mtime; fgg->crcval = fg->crcval; fgg->next = usedgrpcache; usedgrpcache = fgg; continue; } } { int32_t b, fh; int32_t crcval; fh = openfrompath(sidx->name, BO_RDONLY|BO_BINARY, BS_IREAD); if (fh < 0) continue; if (fstat(fh, &st)) continue; initprintf(" Checksumming %s...", sidx->name); crc32init((uint32_t *)&crcval); do { b = read(fh, buf, BUFFER_SIZE); if (b > 0) crc32block((uint32_t *)&crcval, (uint8_t *)buf, b); } while (b == BUFFER_SIZE); crc32finish((uint32_t *)&crcval); close(fh); initprintf(" Done\n"); grp = (struct grpfile *)Bcalloc(1, sizeof(struct grpfile)); grp->name = Bstrdup(sidx->name); grp->crcval = crcval; grp->size = st.st_size; grp->next = foundgrps; foundgrps = grp; fgg = (struct grpcache *)Bcalloc(1, sizeof(struct grpcache)); Bstrncpy(fgg->name, sidx->name, BMAX_PATH); fgg->size = st.st_size; fgg->mtime = st.st_mtime; fgg->crcval = crcval; fgg->next = usedgrpcache; usedgrpcache = fgg; } } klistfree(srch); FreeGroupsCache(); if (usedgrpcache) { int32_t i = 0; FILE *fp; fp = fopen(GRPCACHEFILE, "wt"); if (fp) { for (fg = usedgrpcache; fg; fg=fgg) { fgg = fg->next; fprintf(fp, "\"%s\" %d %d %d\n", fg->name, fg->size, fg->mtime, fg->crcval); Bfree(fg); i++; } fclose(fp); } // initprintf("Found %d recognized GRP %s.\n",i,i>1?"files":"file"); if (buf) Bfree(buf); return 0; } initprintf("Found no recognized game data!\n"); if (buf) Bfree(buf); return 0; } void FreeGroups(void) { struct grpfile *fg; while (foundgrps) { fg = foundgrps->next; Bfree((char*)foundgrps->name); Bfree(foundgrps); foundgrps = fg; } }