class DukeCommander : DukeActor { default { pic "COMMANDER"; +INTERNAL_BADGUY; +KILLCOUNT; +NOWATERDIP; +FLOATING; } override void PlayFTASound() { self.PlayActorSound("COMM_RECOG"); } } class DukeCommanderStayput: DukeCommander { default { pic "COMMANDERSTAYPUT"; } override void initialize() { super.initialize(); self.actorstayput = self.sector; // make this a flag once everything has been exported. } }