class BloodMissileButcherKnife : BloodActor {} class BloodMissileFlareRegular : BloodActor {} class BloodMissileTeslaAlt : BloodActor {} class BloodMissileFlareAlt : BloodActor {} class BloodMissileFlameSpray : BloodActor {} class BloodMissileFireball : BloodActor {} class BloodMissileTeslaRegular : BloodActor {} class BloodMissileEctoSkull : BloodActor {} class BloodMissileFlameHound : BloodActor {} class BloodMissilePukeGreen : BloodActor {} class BloodMissileUnused : BloodActor {} class BloodMissileArcGargoyle : BloodActor {} class BloodMissileFireballNapalm : BloodActor {} class BloodMissileFireballCerberus : BloodActor {} class BloodMissileFireballTchernobog : BloodActor {} class BloodMissileLifeLeechRegular : BloodActor {} class BloodMissileLifeLeechAltNormal : BloodActor {} class BloodMissileLifeLeechAltSmall : BloodActor {} class BloodMissileMax : BloodActor {}