class DukeOctabrain : DukeActor { const OCTASTRENGTH = 175; const OCTASCRATCHINGPLAYER = -11; default { pic "OCTABRAIN"; Strength OCTASTRENGTH; +INTERNAL_BADGUY; +KILLCOUNT; +NOWATERDIP; falladjustz 0; } override void PlayFTASound() { self.PlayActorSound("OCTA_RECOG"); } } class DukeOctabrainStayput: DukeOctabrain { default { pic "OCTABRAINSTAYPUT"; +DONTDIVEALIVE; +BADGUYSTAYPUT; } }