//------------------------------------------------------------------------- /* Copyright (C) 2010-2019 EDuke32 developers and contributors Copyright (C) 2019 sirlemonhead, Nuke.YKT This file is part of PCExhumed. PCExhumed is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #ifndef __view_h__ #define __view_h__ #include "build.h" BEGIN_PS_NS extern short bSubTitles; extern short besttarget; extern bool bCamera; void DrawStatusBar(); void DrawView(double smoothRatio, bool sceneonly = false); void ResetView(); void NoClip(); void Clip(); int viewSetInterpolation(int32_t *const posptr); void viewStopInterpolation(const int32_t * const posptr); void viewDoInterpolations(int smoothRatio); void viewUpdateInterpolations(void); void viewRestoreInterpolations(void); extern short dVertPan[]; extern short nQuake[]; extern int nCamerax; extern int nCameray; extern int nCameraz; extern short bTouchFloor; extern short nChunkTotal; extern int gFov; static inline int angle_interpolate16(int a, int b, int smooth) { return a + mulscale16(((b+1024-a)&2047)-1024, smooth); } END_PS_NS #endif