/* ** Vulkan backend ** Copyright (c) 2016-2020 Magnus Norddahl ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** */ #include "vk_renderstate.h" #include "vulkan/system/vk_framebuffer.h" #include "vulkan/system/vk_builders.h" #include "vulkan/system/vk_buffer.h" #include "vulkan/renderer/vk_streambuffer.h" VkStreamBufferWriter::VkStreamBufferWriter(VulkanFrameBuffer* fb) { mBuffer = fb->GetBufferManager()->StreamBuffer.get(); } bool VkStreamBufferWriter::Write(const StreamData& data) { mDataIndex++; if (mDataIndex == MAX_STREAM_DATA) { mDataIndex = 0; mStreamDataOffset = mBuffer->NextStreamDataBlock(); if (mStreamDataOffset == 0xffffffff) return false; } uint8_t* ptr = (uint8_t*)mBuffer->UniformBuffer->Memory(); memcpy(ptr + mStreamDataOffset + sizeof(StreamData) * mDataIndex, &data, sizeof(StreamData)); return true; } void VkStreamBufferWriter::Reset() { mDataIndex = MAX_STREAM_DATA - 1; mStreamDataOffset = 0; mBuffer->Reset(); } ///////////////////////////////////////////////////////////////////////////// VkMatrixBufferWriter::VkMatrixBufferWriter(VulkanFrameBuffer* fb) { mBuffer = fb->GetBufferManager()->MatrixBuffer.get(); mIdentityMatrix.loadIdentity(); } template static void BufferedSet(bool& modified, T& dst, const T& src) { if (dst == src) return; dst = src; modified = true; } static void BufferedSet(bool& modified, VSMatrix& dst, const VSMatrix& src) { if (memcmp(dst.get(), src.get(), sizeof(FLOATTYPE) * 16) == 0) return; dst = src; modified = true; } bool VkMatrixBufferWriter::Write(const VSMatrix& modelMatrix, bool modelMatrixEnabled, const VSMatrix& textureMatrix, bool textureMatrixEnabled) { bool modified = (mOffset == 0); // always modified first call if (modelMatrixEnabled) { BufferedSet(modified, mMatrices.ModelMatrix, modelMatrix); if (modified) mMatrices.NormalModelMatrix.computeNormalMatrix(modelMatrix); } else { BufferedSet(modified, mMatrices.ModelMatrix, mIdentityMatrix); BufferedSet(modified, mMatrices.NormalModelMatrix, mIdentityMatrix); } if (textureMatrixEnabled) { BufferedSet(modified, mMatrices.TextureMatrix, textureMatrix); } else { BufferedSet(modified, mMatrices.TextureMatrix, mIdentityMatrix); } if (modified) { mOffset = mBuffer->NextStreamDataBlock(); if (mOffset == 0xffffffff) return false; uint8_t* ptr = (uint8_t*)mBuffer->UniformBuffer->Memory(); memcpy(ptr + mOffset, &mMatrices, sizeof(MatricesUBO)); } return true; } void VkMatrixBufferWriter::Reset() { mOffset = 0; mBuffer->Reset(); }