//------------------------------------------------------------------------- /* Copyright (C) 2016 EDuke32 developers and contributors This file is part of EDuke32. EDuke32 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- // This object is shared by all Build games with MIDI playback! #include "compat.h" #include "music.h" #include "midi.h" #include "mpu401.h" int32_t MUSIC_SoundDevice = -1; int32_t MUSIC_ErrorCode = MUSIC_Ok; static midifuncs MUSIC_MidiFunctions; int32_t MUSIC_InitMidi(int32_t card, midifuncs *Funcs, int32_t Address); #define MUSIC_SetErrorCode(status) MUSIC_ErrorCode = (status); const char *MUSIC_ErrorString(int32_t ErrorNumber) { const char *ErrorString; switch (ErrorNumber) { case MUSIC_Warning: case MUSIC_Error: ErrorString = MUSIC_ErrorString(MUSIC_ErrorCode); break; case MUSIC_Ok: ErrorString = "Music ok."; break; case MUSIC_MidiError: ErrorString = "Error playing MIDI file."; break; default: ErrorString = "Unknown Music error code."; break; } return ErrorString; } int32_t MUSIC_Init(int32_t SoundCard, int32_t Address) { MUSIC_SoundDevice = SoundCard; return MUSIC_InitMidi(SoundCard, &MUSIC_MidiFunctions, Address); } int32_t MUSIC_Shutdown(void) { MIDI_StopSong(); return MUSIC_Ok; } void MUSIC_SetVolume(int32_t volume) { if (MUSIC_SoundDevice != -1) MIDI_SetVolume(min(max(0, volume), 255)); } int32_t MUSIC_GetVolume(void) { return MUSIC_SoundDevice == -1 ? 0 : MIDI_GetVolume(); } void MUSIC_SetLoopFlag(int32_t loopflag) { MIDI_SetLoopFlag(loopflag); } void MUSIC_Continue(void) { MIDI_ContinueSong(); } void MUSIC_Pause(void) { MIDI_PauseSong(); } int32_t MUSIC_StopSong(void) { MIDI_StopSong(); MUSIC_SetErrorCode(MUSIC_Ok); return MUSIC_Ok; } int32_t MUSIC_PlaySong(char *song, int32_t loopflag) { MUSIC_SetErrorCode(MUSIC_Ok) if (MIDI_PlaySong(song, loopflag) != MIDI_Ok) { MUSIC_SetErrorCode(MUSIC_MidiError); return MUSIC_Warning; } return MUSIC_Ok; } int32_t MUSIC_InitMidi(int32_t card, midifuncs *Funcs, int32_t Address) { UNREFERENCED_PARAMETER(card); UNREFERENCED_PARAMETER(Address); Funcs->NoteOff = MPU_NoteOff; Funcs->NoteOn = MPU_NoteOn; Funcs->PolyAftertouch = MPU_PolyAftertouch; Funcs->ControlChange = MPU_ControlChange; Funcs->ProgramChange = MPU_ProgramChange; Funcs->ChannelAftertouch = MPU_ChannelAftertouch; Funcs->PitchBend = MPU_PitchBend; MIDI_SetMidiFuncs(Funcs); return MIDI_Ok; } void MUSIC_Update(void) { MIDI_UpdateMusic(); }