//------------------------------------------------------------------------- /* Copyright (C) 1996, 2003 - 3D Realms Entertainment Copyright (C) 2020 - Christoph Oelckers This file is part of Enhanced Duke Nukem 3D version 1.5 - Atomic Edition Duke Nukem 3D is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Original Source: 1996 - Todd Replogle Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- class RedneckStatusBar : DukeCommonStatusBar { override void Init() { numberFont = HudFont.Create(BigFont, 0, Mono_Off, 1, 1 ); miniFont = HudFont.Create(SmallFont2, 0, Mono_Off, 1, 1 ); digiFont = HudFont.Create(Font.FindFont("DigiFont"), 2, Mono_Off, 1, 1 ); // optionally draw at the top of the screen. SetSize(tileHeight("BOTTOMSTATUSBAR"), 320, 200); scale = 0.5; ammo_sprites.PushV("", "AMMO", "SHOTGUNAMMO", "BATTERYAMMO", "HBOMBAMMO", "HBOMBAMMO", "SAWAMMO", "DEVISTATORAMMO", "POWDERKEG", "GROWSPRITEICON", "HBOMBAMMO", "", "BOWLINGBALLSPRITE", "MOTOAMMO", "BOATAMMO", "", "RPG2SPRITE"); item_icons.PushV("", "FIRSTAID_ICON", "STEROIDS_ICON", "HOLODUKE_ICON", "JETPACK_ICON", "HEAT_ICON", "AIRTANK_ICON", "BOOT_ICON" ); } int getinvamountforitem(DukePlayer p, int item) { switch (item) { case Duke.ICON_FIRSTAID: return p.firstaid_amount; case Duke.ICON_STEROIDS: return (p.steroids_amount + 3) >> 2; case Duke.ICON_HOLODUKE: return (p.holoduke_amount) / 400; case Duke.ICON_JETPACK: return (p.jetpack_amount) / 100; case Duke.ICON_HEATS: return p.heat_amount / 12; case Duke.ICON_SCUBA: return (p.scuba_amount + 63) >> 6; case Duke.ICON_BOOTS: return (p.boot_amount / 10) >> 1; } return -1; } int getinvamount(DukePlayer p) { return getinvamountforitem(p, p.inven_icon); } //========================================================================== // // Fullscreen HUD variant #1 for RR // //========================================================================== void FullscreenHUD1(DukePlayer p) { String format; TextureID img; double imgScale; double baseScale = (scale * numberFont.mFont.GetHeight()) * 0.76; // // Health // img = TexMan.CheckForTexture("SPINNINGNUKEICON1"); let siz = TexMan.GetScaledSize(img); imgScale = baseScale / siz.Y; DrawTexture(img, (2, -2), DI_ITEM_LEFT_BOTTOM, scale:(imgScale, imgScale)); if (!althud_flashing || p.last_extra > (gs.max_player_health >> 2) || (PlayClock & 32) || (p.IsFrozen() && p.last_extra < 2)) { int s = -8; if (althud_flashing && p.last_extra > gs.max_player_health) s += Raze.bsin(Raze.GetBuildTime() << 5) >> 10; int intens = clamp(255 - 6 * s, 0, 255); format = String.Format("%d", p.last_extra); DrawString(numberFont, format, (26.5, -numberFont.mFont.GetHeight() * scale + 4), DI_TEXT_ALIGN_LEFT, Font.CR_UNTRANSLATED, intens / 255., 0, 0, (scale, scale)); } // // drink // img = TexMan.CheckForTexture("BEER"); siz = TexMan.GetScaledSize(img); imgScale = baseScale / siz.Y; DrawTexture(img, (74, -2), DI_ITEM_LEFT_BOTTOM, scale:(imgScale, imgScale)); format = String.Format("%d", p.drink_amt); DrawString(numberFont, format, (86, -numberFont.mFont.GetHeight() * scale + 4), DI_TEXT_ALIGN_LEFT, scale:(scale, scale)); // // eat // img = TexMan.CheckForTexture("COWPIE"); siz = TexMan.GetScaledSize(img); imgScale = baseScale / siz.Y; DrawTexture(img, (133.5, -2), DI_ITEM_LEFT_BOTTOM, scale:(imgScale, imgScale)); format = String.Format("%d", p.eat); DrawString(numberFont, format, (173, -numberFont.mFont.GetHeight() * scale + 4), DI_TEXT_ALIGN_LEFT, scale:(scale, scale)); // // selected weapon // int weapon = p.curr_weapon; if (weapon == RRWpn.THROWINGDYNAMITE_WEAPON) weapon = RRWpn.DYNAMITE_WEAPON; let wicon = ammo_sprites[weapon]; if (wicon.length() > 0) { int ammo = p.ammo_amount[weapon]; bool reloadableWeapon = weapon == RRWpn.PISTOL_WEAPON || weapon == RRWpn.SHOTGUN_WEAPON; if (!reloadableWeapon || (reloadableWeapon && !cl_showmagamt)) { format = String.Format("%d", ammo); } else { int clip; switch (weapon) { case RRWpn.PISTOL_WEAPON: clip = CalcMagazineAmount(ammo, 6, p.kickback_pic >= 1); break; case RRWpn.SHOTGUN_WEAPON: clip = CalcMagazineAmount(ammo, 2, p.kickback_pic >= 4); break; } format = String.Format("%d/%d", clip, ammo - clip); } img = TexMan.CheckForTexture(wicon, TexMan.TYPE_Any); siz = TexMan.GetScaledSize(img); imgScale = baseScale / siz.Y; let imgX = 22.5; let strlen = format.Length(); if (strlen > 1) { imgX += (imgX * 0.755) * (strlen - 1); } if (weapon != RRWpn.KNEE_WEAPON && weapon != RRWpn.SLINGBLADE_WEAPON && (!althud_flashing || PlayClock & 32 || ammo > (Duke.MaxAmmoAmount(weapon) / 10))) { DrawString(numberFont, format, (-1, -numberFont.mFont.GetHeight() * scale + 4), DI_TEXT_ALIGN_RIGHT, scale:(scale, scale)); } DrawTexture(img, (-imgX, -2), DI_ITEM_RIGHT_BOTTOM, scale:(imgScale, imgScale)); } // // Selected inventory item // uint icon = p.inven_icon; if (icon > 0) { int x = -130; if (icon < Duke.ICON_MAX) { img = TexMan.CheckForTexture(item_icons[icon], TexMan.TYPE_Any); siz = TexMan.GetScaledSize(img); imgScale = baseScale / siz.Y; DrawTexture(img, (x, -2), DI_ITEM_RIGHT_BOTTOM, scale:(imgScale, imgScale)); } int percentv = getinvamount(p); if (icon <= 2) format = String.Format("%d%%", percentv); else format = String.Format("%d", percentv); DrawString(miniFont, format, (x + 19, -miniFont.mFont.GetHeight() * scale - 1), DI_TEXT_ALIGN_RIGHT, scale:(scale, scale)); let text = ontext(p); if (text.length() > 0) DrawString(miniFont, text, (x + 20, -miniFont.mFont.GetHeight() * scale - 15), DI_TEXT_ALIGN_RIGHT, scale:(scale, scale)); } // // keys // if (p.keys[1]) DrawImage("ACCESSCARD", (-28.5, -32 ), DI_ITEM_BOTTOM, 1, (-1, -1), (scale, scale), STYLE_Translucent, 0xffffffff, Translation.MakeID(Translation_Remap, 0)); if (p.keys[3]) DrawImage("ACCESSCARD", (-21.25, -28.375), DI_ITEM_BOTTOM, 1, (-1, -1), (scale, scale), STYLE_Translucent, 0xffffffff, Translation.MakeID(Translation_Remap, 23)); if (p.keys[2]) DrawImage("ACCESSCARD", (-14, -24.75 ), DI_ITEM_BOTTOM, 1, (-1, -1), (scale, scale), STYLE_Translucent, 0xffffffff, Translation.MakeID(Translation_Remap, 21)); } //========================================================================== // // Fullscreen HUD variant #2 for RR // //========================================================================== void FullscreenHUD2(DukePlayer p) { // // health // DrawImage("HEALTHBOX", (2, -2), DI_ITEM_LEFT_BOTTOM, scale:(scale, scale)); int health = p.IsFrozen() ? 1 : p.last_extra; String format = String.Format("%d", health); DrawString(digiFont, format, (18.5, -digiFont.mFont.GetHeight() * scale - 7), DI_TEXT_ALIGN_CENTER, scale:(scale, scale)); // // ammo // DrawImage("AMMOBOX", (41, -2), DI_ITEM_LEFT_BOTTOM, scale:(scale, scale)); int wp = p.curr_weapon == RRWpn.THROWINGDYNAMITE_WEAPON? RRWpn.DYNAMITE_WEAPON : p.curr_weapon; format = String.Format("%d", p.ammo_amount[wp]); DrawString(digiFont, format, (56.5, -digiFont.mFont.GetHeight() * scale - 7), DI_TEXT_ALIGN_CENTER, scale:(scale, scale)); // // inventory // uint icon = p.inven_icon; if (icon > 0) { int x = 84; DrawImage("INVENTORYBOX", (77, -2), DI_ITEM_LEFT_BOTTOM, scale:(scale, scale)); if (icon < Duke.ICON_MAX) DrawImage(item_icons[icon], (x, -15.375), DI_ITEM_LEFT|DI_ITEM_VCENTER, scale:(scale, scale)); int percentv = getinvamount(p); if (icon <= 2) format = String.Format("%d%%", percentv); else format = String.Format("%d", percentv); DrawString(miniFont, format, (x + 31.5, -miniFont.mFont.GetHeight() * scale - 6.5), DI_TEXT_ALIGN_RIGHT, scale:(scale, scale)); } } //========================================================================== // // Fullscreen HUD drawer // //========================================================================== void DrawHud(DukePlayer p, int style, SummaryInfo info) { BeginHUD(1, false, 320, 200); if (style == 1) { double y = -40; //if (ud.multimode > 1) y -= 4; //if (ud.multimode > 4) y -= 4; DrawInventory(p, 0, y, DI_SCREEN_CENTER_BOTTOM); FullscreenHUD1(p); DoLevelStats(int(scale * tileHeight("BIGALPHANUM") + 10), info); } else if (style == 2) { DrawInventory(p, 56, -20, DI_SCREEN_CENTER_BOTTOM); FullscreenHUD2(p); DoLevelStats(int(scale * tileHeight("HEALTHBOX") + 4), info); } else { DrawInventory(p, 0, -20, DI_SCREEN_CENTER_BOTTOM); DoLevelStats(2, info); } } //========================================================================== // // Status bar drawer (RR) // //========================================================================== void DrawWeaponBar(DukePlayer p, int top) { double sbscale = 32800. / 65536.; DrawImage("WEAPONBAR", (0, 158), DI_ITEM_OFFSETS, scale:(sbscale, sbscale)); for (int i = 0; i < 9; i++) { String format, texname; if ((gameinfo.gameType & GAMEFLAG_RRRA) && i == 4 && p.curr_weapon == RRWpn.CHICKEN_WEAPON) { texname = "AMMO_ICON10"; format = String.Format("%d", p.ammo_amount[RRWpn.CHICKEN_WEAPON]); } else { texname = "AMMO_ICON" .. i; format = String.Format("%d", p.ammo_amount[i+1]); } DrawImage(texname, (18 + i * 32, top - 6.5), DI_ITEM_OFFSETS, scale:(sbscale, sbscale)); if (format.Length()) { DrawString(miniFont, format, (38 + i * 32, 162.75 - miniFont.mFont.GetHeight() * scale * 0.5), DI_TEXT_ALIGN_CENTER, scale:(scale * .875, scale * .875)); } } } //========================================================================== // // Status bar drawer (RR) // //========================================================================== void Statusbar(DukePlayer p) { let bsb = TexMan.CheckForTexture("BOTTOMSTATUSBAR", Texman.Type_Any); let siz = TexMan.GetScaledSize(bsb) * scale; double wh = 0; if (hud_size < Hud_Stbar) wh = tileHeight("WEAPONBAR") * scale; double h = siz.Y; double top = 200 - h; int left = (320 - int(siz.X)) / 2; BeginStatusBar(false, 320, 200, int(wh + h)); DrawInventory(p, 160, hud_size <= Hud_Stbar? 148 : 154, 0); if (hud_size <= Hud_Stbar) DrawWeaponBar(p, int(top)); if (hud_size == Hud_StbarOverlay) Set43ClipRect(); DrawTexture(bsb, (left, top), DI_ITEM_LEFT_TOP, scale:(scale, scale)); screen.ClearClipRect(); String format; /* if (ud.multimode > 1 && !ud.coop) { DrawTexture("KILLSICON", (228, top + 8), DI_ITEM_OFFSETS, 1, 0, 0); format = String.Format("%d", max(p.frag - p.fraggedself, 0)); DrawString(digiFont, format, (287, top + 17), DI_TEXT_ALIGN_CENTER, Font.CR_UNTRANSLATED, 1, 0, 0, (scale, scale)); } else*/ { let key = TexMan.CheckForTexture("ACCESS_ICON", TexMan.Type_Any); if (p.keys[3]) DrawTexture(key, (138, top + 13), DI_ITEM_OFFSETS, 1, (-1, -1), (scale, scale), STYLE_Translucent, 0xffffffff, Translation.MakeID(Translation_Remap, 23)); if (p.keys[2]) DrawTexture(key, (152, top + 13), DI_ITEM_OFFSETS, 1, (-1, -1), (scale, scale), STYLE_Translucent, 0xffffffff, Translation.MakeID(Translation_Remap, 21)); if (p.keys[1]) DrawTexture(key, (145, top + 21), DI_ITEM_OFFSETS, 1, (-1, -1), (scale, scale), STYLE_Translucent, 0xffffffff, Translation.MakeID(Translation_Remap, 0)); } int num = (p.IsFrozen()) ? 1 : p.last_extra; format = String.Format("%d", num); DrawString(digiFont, format, (63.5, top + 15), DI_TEXT_ALIGN_CENTER, scale:(scale, scale)); if (p.curr_weapon != RRWpn.KNEE_WEAPON) { int wep = (p.curr_weapon == RRWpn.THROWINGDYNAMITE_WEAPON) ? RRWpn.DYNAMITE_WEAPON : p.curr_weapon; format = String.Format("%d", p.ammo_amount[wep]); DrawString(digiFont, format, (106.25, top + 15), DI_TEXT_ALIGN_CENTER, scale:(scale, scale)); } int icon = p.inven_icon; if (icon) { int x = 182; if (icon < Duke.ICON_MAX) DrawImage(item_icons[icon], (x, top + 20.125), DI_ITEM_LEFT | DI_ITEM_VCENTER, scale:(scale, scale)); int percentv = getinvamount(p); if (icon <= 2) format = String.Format("%d%%", percentv); else format = String.Format("%d", percentv); DrawString(miniFont, format, (x + 38, top + 23.5), DI_TEXT_ALIGN_RIGHT, scale:(scale, scale)); if (p.inven_icon == Duke.ICON_SCUBA || p.inven_icon == Duke.ICON_BOOTS) DrawString(miniFont, "AUTO", (x + 39, top + 13), DI_TEXT_ALIGN_RIGHT, scale:(scale, scale)); } p.drunkang = ((p.drink_amt * 8) + 1647) & 2047; if (p.drink_amt >= 100) { p.drink_amt = 100; p.drunkang = 400; } DrawImageRotated("GUTMETER", (256, top + 15), DI_ITEM_RELCENTER, p.drunkang * -Raze.BAngToDegree, 1, (scale, scale)); DrawImageRotated("GUTMETER", (292, top + 15), DI_ITEM_RELCENTER, p.eatang * -Raze.BAngToDegree, 1, (scale, scale)); if (p.drink_amt >= 0 && p.drink_amt <= 30) { DrawImage("GUTMETER_LIGHT1", (239, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale)); } else if (p.drink_amt >= 31 && p.drink_amt <= 65) { DrawImage("GUTMETER_LIGHT2", (248, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale)); } else if (p.drink_amt >= 66 && p.drink_amt <= 87) { DrawImage("GUTMETER_LIGHT3", (256, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale)); } else { DrawImage("GUTMETER_LIGHT4", (265, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale)); } if (p.eat >= 0 && p.eat <= 30) { DrawImage("GUTMETER_LIGHT1", (276, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale)); } else if (p.eat >= 31 && p.eat <= 65) { DrawImage("GUTMETER_LIGHT2", (285, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale)); } else if (p.eat >= 66 && p.eat <= 87) { DrawImage("GUTMETER_LIGHT3", (294, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale)); } else { DrawImage("GUTMETER_LIGHT4", (302, top + 24), DI_ITEM_OFFSETS, scale:(scale, scale)); } } override void UpdateStatusBar(SummaryInfo info) { let p = Duke.GetViewPlayer(); if (hud_size >= Hud_Mini) { DrawHud(p, hud_size == Hud_Nothing ? 0 : hud_size == Hud_Full ? 1 : 2, info); } else { Statusbar(p); DoLevelStats(-1, info); } } //--------------------------------------------------------------------------- // // // //--------------------------------------------------------------------------- override void GetAllStats(HudStats stats) { stats.Clear(); stats.info.fontscale = 0.5; stats.info.statfont = SmallFont; stats.info.letterColor = Font.TEXTCOLOR_ORANGE; stats.info.spacing = 10; stats.info.standardColor = stats.info.completeColor = Font.TEXTCOLOR_UNTRANSLATED; let p = Duke.GetViewPlayer(); stats.healthicon = "SPINNINGNUKEICON1"; stats.healthvalue = p.last_extra; stats.armoricons.Push("BEER"); stats.armorvalues.Push(p.drink_amt); stats.armoricons.Push("COWPIE"); stats.armorvalues.Push(p.eat); for (int i = 0; i < 3; i++) { if (p.keys[i]) { stats.keyicons.Push("ACCESS_ICON"); } } // omits all weapons where ammo == weapon or secondary fire mode. static const String weaponIcons[] = { "", "FIRSTGUNSPRITE", "SHOTGUNSPRITE", "RIFLEGUNSPRITE", "" /*dynamite*/, "CROSSBOWSPRITE", "RIPSAWSPRITE", "ALIENBLASTERSPRITE", "" /*powder keg*/, "TITSPRITE" }; for(int i = 0; i <= RRWpn.TIT_WEAPON; i++) { if (p.gotweapon[i] && weaponIcons[i] != "") { if (p.curr_weapon == i || (p.curr_weapon == RRWpn.THROWINGDYNAMITE_WEAPON && i == RRWpn.DYNAMITE_WEAPON) || (p.curr_weapon == RRWpn.CHICKEN_WEAPON && i == RRWpn.CROSSBOW_WEAPON) || (p.curr_weapon == RRWpn.BUZZSAW_WEAPON && i == RRWpn.THROWSAW_WEAPON)) { stats.weaponselect = stats.weaponicons.Size(); } stats.weaponicons.Push(weaponIcons[i]); } } // bowling ball is intentionally left out static const int ammoOrder[] = { RRWpn.PISTOL_WEAPON, RRWpn.SHOTGUN_WEAPON, RRWpn.RIFLEGUN_WEAPON, RRWpn.CROSSBOW_WEAPON, RRWpn.CHICKEN_WEAPON, RRWpn.THROWSAW_WEAPON, RRWpn.ALIENBLASTER_WEAPON, RRWpn.POWDERKEG_WEAPON, RRWpn.TIT_WEAPON, RRWpn.MOTORCYCLE_WEAPON, RRWpn.BOAT_WEAPON }; static const string ammoIcons[] = { "", "AMMO", "SHOTGUNAMMO", "BATTERYAMMO", "", "HBOMBAMMO", "SAWAMMO", "DEVISTATORAMMO", "POWDERKEG", "GROWSPRITEICON", "", "", "", "MOTOAMMO", "BOATAMMO", "", "RPG2SPRITE"}; for(int i = 0; i < ammoOrder.Size(); i++) { int ammonum = ammoorder[i]; if (ammonum == RRWpn.CHICKEN_WEAPON && !Raze.isRRRA()) continue; if (ammonum == RRWpn.MOTORCYCLE_WEAPON && !p.OnMotorcycle) continue; if (ammonum == RRWpn.BOAT_WEAPON && !p.OnBoat) continue; // dynamite and crossbow dynamite ammo types are coupled. if (p.curr_weapon == ammonum || ((p.curr_weapon == RRWpn.THROWINGDYNAMITE_WEAPON || p.curr_weapon == RRWpn.DYNAMITE_WEAPON) && ammonum == RRWpn.CROSSBOW_WEAPON)) { stats.ammoselect = stats.ammoicons.Size(); } stats.ammoicons.Push(ammo_sprites[ammonum]); int num = p.ammo_amount[ammonum]; stats.ammovalues.Push(num); stats.ammomaxvalues.Push(Duke.MaxAmmoAmount(ammonum)); } int n = 0, j = 0; if (p.firstaid_amount > 0) { n |= 1; j++; } if (p.steroids_amount > 0) { n |= 2; j++; } if (p.holoduke_amount > 0) { n |= 4; j++; } if (p.jetpack_amount > 0) { n |= 8; j++; } if (p.heat_amount > 0) { n |= 16; j++; } if (p.scuba_amount > 0) { n |= 32; j++; } if (p.boot_amount > 0) { n |= 64; j++; } for(int bit = 0; bit < 7; bit++) { int i = 1 << bit; if (n & i) { if (p.inven_icon == bit + 1) stats.inventoryselect = stats.inventoryicons.Size(); stats.inventoryicons.Push(item_icons[bit+1]); stats.inventoryamounts.Push(getinvamountforitem(p, bit + 1)); } } } }