struct Witchaven native { native static void PlaySound(int s); } struct Wh1Snd native { const S_THUNDER1 = 0; const S_THUNDER2 = 1; const S_THUNDER3 = 2; const S_THUNDER4 = 3; const S_WINDLOOP1 = 4; const S_WAVELOOP1 = 5; const S_LAVALOOP1 = 6; const S_FIRELOOP1 = 7; const S_STONELOOP1 = 8; const S_BATSLOOP = 9; const S_PLRWEAPON0 = 10; const S_PLRWEAPON1 = 11; const S_PLRWEAPON2 = 12; const S_PLRWEAPON3 = 13; const S_PLRWEAPON4 = 14; const S_GOBLIN1 = 15; const S_GOBLIN2 = 16; const S_GOBLIN3 = 17; const S_GOBPAIN1 = 18; const S_GOBPAIN2 = 19; const S_GOBDIE1 = 20; const S_GOBDIE2 = 21; const S_GOBDIE3 = 22; const S_KSNARL1 = 23; const S_KSNARL2 = 24; const S_KSNARL3 = 25; const S_KSNARL4 = 26; const S_KPAIN1 = 27; const S_KPAIN2 = 28; const S_KDIE1 = 29; const S_KDIE2 = 30; const S_DEMON1 = 31; const S_DEMON2 = 32; const S_DEMON3 = 33; const S_DEMON4 = 34; const S_DEMON5 = 35; const S_DEMONDIE1 = 36; const S_DEMONDIE2 = 37; const S_MSNARL1 = 38; const S_MSNARL2 = 39; const S_MSNARL3 = 40; const S_MSNARL4 = 41; const S_MPAIN1 = 42; const S_MDEATH1 = 43; const S_DRAGON1 = 44; const S_DRAGON2 = 45; const S_DRAGON3 = 46; const S_RIP1 = 47; const S_RIP2 = 48; const S_RIP3 = 49; const S_SKELHIT1 = 50; const S_SKELHIT2 = 51; const S_SKELETONDIE = 52; const S_GUARDIAN1 = 53; const S_GUARDIAN2 = 54; const S_GUARDIANPAIN1 = 55; const S_GUARDIANPAIN2 = 56; const S_GUARDIANDIE = 57; const S_WISP = 58; const S_WISP2 = 59; const S_SPLASH1 = 60; const S_SPLASH2 = 61; const S_SPLASH3 = 62; const S_SPLASH4 = 63; const S_SPLASH5 = 64; const S_SPLASH6 = 65; const S_WILLOWDIE = 66; const S_FATWITCHDIE = 67; const S_JUDY1 = 68; const S_JUDY2 = 69; const S_JUDY3 = 70; const S_JUDY4 = 71; const S_JUDYDIE = 72; const S_SKULLWITCH1 = 73; const S_SKULLWITCH2 = 74; const S_SKULLWITCH3 = 75; const S_SKULLWITCHDIE = 76; const S_GRONDEATHA = 77; const S_GRONDEATHB = 78; const S_GRONDEATHC = 79; const S_CHAIN1 = 80; const S_FLAME1 = 81; const S_GRONPAINA = 82; const S_GRONPAINB = 83; const S_GRONPAINC = 84; const S_CLUNK = 85; const S_DEMONTHROW = 86; const S_WITCHTHROW = 87; const S_DOOR1 = 88; const S_DOOR2 = 89; const S_DOOR3 = 90; const S_CREAKDOOR1 = 91; const S_CREAKDOOR2 = 92; const S_CREAKDOOR3 = 93; const S_STING1 = 94; const S_STING2 = 95; const S_POTION1 = 96; const S_GENTHROW = 97; const S_GENSWING = 98; const S_ARROWHIT = 99; const S_WALLHIT1 = 100; const S_GONG = 101; const S_SPELL1 = 102; const S_FREEZE = 103; const S_FREEZEDIE = 104; const S_TRAP1 = 105; const S_TRAP2 = 106; const S_RATS1 = 107; const S_RATS2 = 108; const S_WINDLOOP2 = 109; const S_BREATH1 = 110; const S_BREATH2 = 111; const S_PUSH1 = 112; const S_PUSH2 = 113; const S_PLRPAIN1 = 114; const S_PLRPAIN2 = 115; const S_GORE1 = 116; const S_GORE2 = 117; const S_GORE1A = 118; const S_GORE1B = 119; const S_DEADSTEP = 120; const S_HEARTBEAT = 121; const S_SOFTCHAINWALK = 122; const S_SOFTCREAKWALK = 123; const S_LOUDCHAINWALK = 124; const S_GRATEWALK = 125; const S_SCARYDUDE = 126; const S_WATERY = 127; const S_GLASSBREAK1 = 128; const S_GLASSBREAK2 = 129; const S_GLASSBREAK3 = 130; const S_TREASURE1 = 131; const S_SWORD1 = 132; const S_SWORD2 = 133; const S_SWORDCLINK1 = 134; const S_SWORDCLINK2 = 135; const S_SWORDCLINK3 = 136; const S_SWORDCLINK4 = 137; const S_SOCK1 = 138; const S_SOCK2 = 139; const S_SOCK3 = 140; const S_SOCK4 = 141; const S_KOBOLDHIT = 142; const S_SPIDERBITE = 143; const S_FIREBALL = 144; const S_WOOD1 = 145; const S_CHAINDOOR1 = 146; const S_PULLCHAIN1 = 147; const S_PICKUPAXE = 148; const S_EXPLODE = 149; const S_SKELSEE = 150; const S_BARRELBREAK = 151; const S_WARP = 152; const S_PICKUPFLAG = 155; const S_DROPFLAG = 156; const S_LAUGH = 157; const S_DRINK = 158; const S_PAGE = 159; const S_BOTTLES = 160; const S_CRACKING = 161; const S_PLRDIE1 = 162; const S_FATLAUGH = 163; } struct WH2Snd native { const S_THUNDER1 = 0; const S_THUNDER2 = 1; const S_THUNDER3 = 2; const S_WINDLOOP1 = 3; const S_WAVELOOP1 = 4; const S_LAVALOOP1 = 5; const S_FIRELOOP1 = 6; const S_STONELOOP1 = 7; const S_BATSLOOP = 8; const S_PLRWEAPON0 = 9; const S_PLRWEAPON1 = 10; const S_PLRWEAPON2 = 11; const S_PLRWEAPON3 = 12; const S_PLRWEAPON4 = 13; const S_KSNARL1 = 14; const S_KSNARL2 = 15; const S_KSNARL3 = 16; const S_KSNARL4 = 17; const S_KPAIN1 = 18; const S_KPAIN2 = 19; const S_KDIE1 = 20; const S_KDIE2 = 21; const S_DEMON1 = 22; const S_DEMON2 = 23; const S_DEMON3 = 24; const S_DEMON4 = 25; const S_DEMON5 = 26; const S_DEMONDIE1 = 27; const S_DEMONDIE2 = 28; const S_MSNARL1 = 29; const S_MSNARL2 = 30; const S_MSNARL3 = 31; const S_MSNARL4 = 32; const S_MPAIN1 = 33; const S_MDEATH1 = 34; const S_RIP1 = 35; const S_RIP2 = 36; const S_RIP3 = 37; const S_SKELHIT1 = 38; const S_SKELHIT2 = 39; const S_SKELETONDIE = 40; const S_SKELSEE = 41; const S_GUARDIAN1 = 42; const S_GUARDIAN2 = 43; const S_GUARDIANPAIN1 = 44; const S_GUARDIANPAIN2 = 45; const S_GUARDIANDIE = 46; const S_WISP = 47; const S_WISP2 = 48; const S_SPLASH1 = 49; const S_SPLASH2 = 50; const S_SPLASH3 = 51; const S_SPLASH4 = 52; const S_SPLASH5 = 53; const S_WILLOWDIE = 54; const S_JUDY1 = 55; const S_JUDYDIE = 56; const S_CHAIN1 = 57; const S_FLAME1 = 58; const S_CLUNK = 59; const S_DEMONTHROW = 60; const S_DOOR1 = 61; const S_DOOR2 = 62; const S_DOOR3 = 63; const S_CREAKDOOR1 = 64; const S_CREAKDOOR2 = 65; const S_CREAKDOOR3 = 66; const S_STING1 = 67; const S_STING2 = 68; const S_POTION1 = 69; const S_GENTHROW = 70; const S_GENSWING = 71; const S_ARROWHIT = 72; const S_WALLHIT1 = 73; const S_GONG = 74; const S_SPELL1 = 75; const S_FREEZE = 76; const S_FREEZEDIE = 77; const S_TRAP1 = 78; const S_TRAP2 = 79; const S_RATS1 = 80; const S_RATS2 = 81; const S_WINDLOOP2 = 82; const S_BREATH1 = 83; const S_BREATH2 = 84; const S_PUSH1 = 85; const S_PUSH2 = 86; const S_PLRPAIN1 = 87; const S_PLRPAIN2 = 88; const S_GORE1 = 89; const S_GORE2 = 90; const S_GORE1A = 91; const S_GORE1B = 92; const S_DEADSTEP = 93; const S_HEARTBEAT = 94; const S_SOFTCHAINWALK = 95; const S_SOFTCREAKWALK = 96; const S_LOUDCHAINWALK = 97; const S_SCARYDUDE = 98; const S_WATERY = 99; const S_GLASSBREAK1 = 100; const S_GLASSBREAK2 = 101; const S_GLASSBREAK3 = 102; const S_TREASURE1 = 103; const S_SWORD1 = 104; const S_SWORD2 = 105; const S_SWORDCLINK1 = 106; const S_SWORDCLINK2 = 107; const S_SWORDCLINK3 = 108; const S_SWORDCLINK4 = 109; const S_SOCK1 = 110; const S_SOCK2 = 111; const S_SOCK3 = 112; const S_SOCK4 = 113; const S_KOBOLDHIT = 114; const S_FIREBALL = 115; const S_PULLCHAIN1 = 116; const S_PICKUPAXE = 117; const S_EXPLODE = 118; const S_BARRELBREAK = 119; const S_WARP = 120; const S_PICKUPFLAG = 121; const S_DROPFLAG = 122; const S_LAUGH = 123; const S_DRINK = 124; const S_PAGE = 125; const S_BOTTLES = 126; const S_CRACKING = 127; const S_PLRDIE1 = 128; const S_GRONDEATHA = 136; const S_GRONDEATHB = 137; const S_GRONDEATHC = 138; const S_GRONPAINA = 142; const S_CHAINDOOR1 = 146; const S_FATLAUGH = 163; }