// items (keys) class BloodItemKeySkull : BloodActor {} class BloodItemKeyEye : BloodActor {} class BloodItemKeyFire : BloodActor {} class BloodItemKeyDagger : BloodActor {} class BloodItemKeySpider : BloodActor {} class BloodItemKeyMoon : BloodActor {} class BloodItemKeyKey7 : BloodActor {} // items (health) class BloodItemHealthDoctorBag : BloodActor {} class BloodItemHealthMedPouch : BloodActor {} class BloodItemHealthLifeEssense : BloodActor {} class BloodItemHealthLifeSeed : BloodActor {} class BloodItemHealthRedPotion : BloodActor {} // items (misc) class BloodItemFeatherFall : BloodActor {} class BloodItemShadowCloak : BloodActor {} class BloodItemDeathMask : BloodActor {} class BloodItemJumpBoots : BloodActor {} class BloodItemTwoGuns : BloodActor {} class BloodItemDivingSuit : BloodActor {} class BloodItemGasMask : BloodActor {} class BloodItemCrystalBall : BloodActor {} class BloodItemReflectShots : BloodActor {} class BloodItemBeastVision : BloodActor {} class BloodItemShroomDelirium : BloodActor {} class BloodItemArmorAsbest : BloodActor {} class BloodItemArmorBasic : BloodActor {} class BloodItemArmorBody : BloodActor {} class BloodItemArmorFire : BloodActor {} class BloodItemArmorSpirit : BloodActor {} class BloodItemArmorSuper : BloodActor {} class BloodItemFlagABase : BloodActor {} class BloodItemFlagBBase : BloodActor {} class BloodItemFlagA : BloodActor {} class BloodItemFlagB : BloodActor {} class BloodItemMax : BloodActor {}