BEGIN_WH_NS enum Names { TILES000_START = 0, SLIME = 5, DRYWATER = 22, DRYSLIME = 33, COOLLAVA = 58, ANILAVA = 61, LAVA1 = 62, WOODPLANK = 68, SKY = 75, LAVA = 79, LAVA2 = 80, HEALTHWATER = 86, WATER = 90, COOLLAVA2 = 103, SPLASHAROO = 160, LASTSPLASHAROO = 166, SKY2 = 167, SKY3 = 168, SKY4 = 169, SKY5 = 170, SKY6 = 171, SKY7 = 172, TILES001_START = 247, GIFTBOX = 260, OPENCHEST = 263, BARREL = 269, SPACEPLANK = 271, PENTADOOR1 = 280, PENTADOOR2 = 281, ROPEDOOR = 282, TELEPAD = 291, BULLET = 294, PINE = 308, SWINGDOOR = 324, SWINGDOOR2 = 325, SWINGDOOR3 = 326, BAT = 330, FBARREL = 340, FBARRELFALL = 341, FSHATTERBARREL = 342, BOULDER = 361, PULLCHAIN1 = 370, PULLCHAIN2 = 371, PULLCHAIN3 = 372, SAPHIRERING = 373, TALLSWING = 385, TALLSWING2 = 386, SPARKFX = 390, VASEA = 392, VASEB = 393, VASEC = 394, HEALTHPOTION = 401, FIREWALKPOTION = 402, STRENGTHPOTION = 403, INVISIBLEPOTION = 404, ARMORPOTION = 406, LAVASPLASH = 423, LASTLAVASPLASH = 437, SPIKEBLADE = 461, SPIKE = 462, SPIKEPOLE = 463, HORIZSPIKEPOLE = 464, HORIZSPIKE = 465, HORIZSPIKEBLADE = 466, GEARSSTART = 467, GEARSEND = 474, SWINGHOLE = 476, SWINGGATE = 477, SWINGGATE2 = 478, WOODGEARSSTART = 483, WOODGEARSEND = 486, SQUAREGRATE = 490, MAINMENU = 500, TITLEPIC = 501, SAVEPIC = 502, SAVENUMBERS = 503, LOADPIC = 504, AREYOUSURE = 505, BLOODGORERED = 506, DIFFICULTRED = 507, BLOODGOREGREEN = 508, DIFFICULTGREEN = 509, HORNYSKULL1 = 510, HORNYSKULL2 = 511, HORNYSKULL3 = 512, HORNYSKULL4 = 513, HORNYBACK = 514, LOADRED = 515, SAVERED = 516, LOADGREEN = 517, SAVEGREEN = 518, MENUSELECTIONS = 519, NEWGAMEGREEN = 520, LOADSAVEGREEN = 521, BLOODGOREGREEN2 = 522, HELPGREEN = 523, QUITGREEN = 524, NOGORESHADOW = 525, NOGORESOLID = 526, GORESHADOW = 527, GORESOLID = 528, VDARK = 529, MDARK = 530, FLICKER = 531, XDARK = 532, BACKGROUND = 536, WALLARROW = 537, MUHANDS = 538, STATUSBAR = 545, ORB1 = 546, ORB2 = 547, FLASKBLUE = 548, FLASKGREEN = 549, FLASKOCHRE = 550, FLASKRED = 551, FLASKTAN = 552, FLASKBLACK = 553, BGZERO = 554, BGONE = 555, BGTWO = 556, BGTHREE = 557, BGFOUR = 558, BGFIVE = 559, BGSIX = 560, BGSEVEN = 561, BGEIGHT = 562, BGNINE = 563, SCOREFONT = 564, MDONE = 565, MDTWO = 566, MDTHREE = 567, MDFOUR = 568, MDFIVE = 569, MDSIX = 570, MDSEVEN = 571, MDEIGHT = 572, MDNINE = 573, SMFONT = 574, SMONE = 575, SMTWO = 576, SMTHREE = 577, SMFOUR = 578, SMFIVE = 579, SMSIX = 580, SMSEVEN = 581, SMEIGHT = 582, SMNINE = 583, SCOREBACKPIC = 584, WEAPONBACKPIC = 585, HEALTHBACKPIC = 586, BOOKBACKPIC = 587, ORBBACKPIC = 588, POTIONBACKPIC = 589, POTIONARROW = 590, ORB3 = 595, ORB4 = 596, ORB5 = 597, ORB6 = 598, ORB7 = 599, ORB8 = 600, WAVES1_SND = 607, WAVES2_SND = 608, WIND1_SND = 609, WIND2_SND = 610, LAVA1_SND = 611, LAVA2_SND = 612, DIESPIKE = 613, SPELLBOOKBLANK = 618, SPELLBOOK2 = 627, SPELLBOOK3 = 636, CHUNK1 = 645, CHUNK2 = 646, CHUNK3 = 647, CHUNK4 = 648, PLASMA = 649, ANNIHILATE = 650, WILLOWEXPLO = 653, EXPLOSION = 656, FATSPANK = 658, MONSTERBALL = 660, ICECUBE = 663, DISTORTIONBLAST = 664, SPELLBOOKBACK = 665, WEAPON3 = 666, ORB = 674, SPAWN = 675, ARMOR = 676, POTION = 677, WEAPON = 678, COPYRIGHT = 679, DIAMONDRING = 694, SHADOWAMULET = 698, GLASSSKULL = 706, AHNK = 714, BLUESCEPTER = 718, YELLOWSCEPTER = 722, ADAMANTINERING = 726, ONYXRING = 730, TILES003_START = 736, KOBOLD = 737, KOBOLDATTACK = 762, KOBOLDDIE = 765, KOBOLDDEAD = 770, KOBOLDTORCH = 771, DEVILSTAND = 772, DEVIL = 777, DEVILATTACK = 797, DEVILPAIN = 809, DEVILDIE = 814, DEVILDEAD = 820, TILES004_START = 980, MINOTAUR = 981, MINOTAURATTACK = 1001, MINOTAURPAIN = 1012, MINOTAURDIE = 1017, MINOTAURDEAD = 1027, MUTWOHANDS2 = 1362, }; extern short KNIFEREADY; extern short KNIFEATTACK; extern short RFIST; extern short SWORDATTACK; extern short MORNINGSTAR; extern short BOWREADY; extern short BOWREADYEND; extern short BOWWALK; extern short KNIFEATTACK2; extern short SWORDPULL; extern short SWORDATTACK2; extern short MORNINGATTACK2; extern short MUMEDUSA; extern short MUTWOHANDS; extern short BMUTWOHANDS; extern short GOBSWORDPULL; extern short GOBSWORDATTACK; extern short GOBSWORDATTACK2; extern short BIGAXEATTACK; extern short BIGAXEATTACK2; extern short BIGAXEDRAW; extern short HALBERDATTACK1; extern short HALBERDATTACK2; extern short HALBERDDRAW; extern short PIKEDRAW; extern short PIKEATTACK1; extern short EXCALATTACK1; extern short EXCALATTACK2; extern short EXCALDRAW; extern short BIGAXEDRAW9; extern short BIGAXEDRAW10; extern short GEARS2START; extern short HORNEDSKULL; extern short THEFONT; extern short CRYSTALSTAFF; extern short TORCH; extern short WEAPON1; extern short WEAPON1A; extern short AMULETOFTHEMIST; extern short WEAPON2; extern short BRASSKEY; extern short BLACKKEY; extern short GLASSKEY; extern short IVORYKEY; extern short NEWCHUNK; extern short BOWLOFFIRE; extern short SPAWNFIREBALL; extern short PENTAGRAM; extern short THEHORN; extern short BOW; extern short SWINGGATE3; extern short PLATEARMOR; extern short HELMET; extern short CHAINMAIL; extern short SCROLLSCARE; extern short SCROLLNUKE; extern short SCROLLFLY; extern short SCROLLFIREBALL; extern short SCROLLFREEZE; extern short SCROLLNIGHT; extern short SCROLLMAGIC; extern short SCROLLOPEN; extern short LEATHERARMOR; extern short QUIVER; extern short SWINGGATE4; extern short SWINGGATE5; extern short SMOKEFX; extern short STANDINTORCH; extern short PENTADOOR3; extern short PENTADOOR4; extern short PENTADOOR5; extern short PENTADOOR6; extern short PENTADOOR7; extern short SCARY; extern short FISH; extern short LEVERUP; extern short LEVERDOWN; extern short SPAWNJAVLIN; extern short RAT; extern short GUARDIAN; extern short GUARDIANATTACK; extern short DART; extern short WEAPON4; extern short WEAPON6; extern short WEAPON5; extern short WEAPON5B; extern short THROWHALBERD; extern short WEAPON7; extern short THROWPIKE; extern short EXPLO2; extern short SHATTERVASE; extern short SHATTERVASE2; extern short SHATTERVASE3; extern short HANGMAN; extern short SKELETON; extern short SKELETONATTACK; extern short SKELETONSKULL; extern short SKELETONUP; extern short SKELETONDIE; extern short SKELETONDEAD; extern short BONECHUNK1; extern short BONECHUNKEND; extern short PIKEATTACK2; extern short GOBWEAPON; extern short SFLASKBLUE; extern short SFLASKGREEN; extern short SFLASKOCHRE; extern short SFLASKRED; extern short SFLASKTAN; extern short SFLASKBLACK; extern short SHEALTHFONT; extern short SSCOREFONT; extern short SPOTIONFONT; extern short SPOTIONBACKPIC; extern short SPOTIONARROW; extern short SSPELLBOOKBLANK; extern short SSPELLBOOK2; extern short SSPELLBOOK3; extern short SSPELLBOOK4; extern short SSPELLBOOK5; extern short SSPELLBOOK6; extern short SSPELLBOOK7; extern short SSPELLBOOK8; extern short SARROWS; extern short SPLAYERLVL; extern short SSTATUSBAR; extern short SKEYBLANK; extern short SKEYBRASS; extern short SKEYBLACK; extern short SKEYGLASS; extern short SKEYIVORY; extern short SHEALTHBACK; extern short SSCOREBACKPIC; extern short SNDEFFECT; extern short SNDLOOP; extern short SNDLOOPOFF; extern short BROWNCHUNKSTART; extern short GREYCHUNKSTART; extern short REDCHUNKSTART; extern short GREENCHUNKSTART; extern short TANCHUNKSTART; extern short WILLOW; extern short SPIKES; extern short STHEFLAG; extern short GRONHALATTACK; extern short GRONHALATTACKEND; extern short GROLHALREADY; extern short GRONHALREADYEND; extern short GRONHAL; extern short GRONHALPAIN; extern short GRONHALDIE; extern short GRONSWATTACK; extern short GRONSW; extern short GRONSWPAIN; extern short GRONSWDIE; extern short GRONMUATTACK; extern short GRONDIE; extern short GRONDEAD; extern short GRONMU; extern short GRONMUPAIN; extern short GRONMUDIE; extern short GRONSHIELD; extern short SHIELD; END_WH_NS