//------------------------------------------------------------------------- /* Copyright (C) 2016 EDuke32 developers and contributors This file is part of EDuke32. EDuke32 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #pragma once extern int32_t althud_flashing; extern int32_t althud_numberpal; extern int32_t althud_numbertile; extern int32_t althud_shadows; static FORCE_INLINE int32_t sbarsc(int32_t sc) { return scale(sc, ud.statusbarscale, 100); } int32_t sbarx16(int32_t x); int32_t sbarxr16(int32_t x); int32_t sbary16(int32_t y); void G_DrawInventory(const DukePlayer_t *p); void G_DrawStatusBar(int32_t snum);