#pragma once /* ** st_start.h ** Interface for the startup screen. ** **--------------------------------------------------------------------------- ** Copyright 2006-2007 Randy Heit ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** ** The startup screen interface is based on a mix of Heretic and Hexen. ** Actual implementation is system-specific. */ #include class FStartupScreen { public: static FStartupScreen *CreateInstance(int max_progress); FStartupScreen(int max_progress) { MaxPos = max_progress; CurPos = 0; NotchPos = 0; } virtual ~FStartupScreen() = default; virtual void Progress() {} virtual void NetInit(const char *message, int num_players) {} virtual void NetProgress(int count) {} virtual void NetDone() {} virtual bool NetLoop(bool (*timer_callback)(void *), void *userdata) { return false; } virtual void AppendStatusLine(const char* status) {} virtual void LoadingStatus(const char* message, int colors) {} protected: int MaxPos, CurPos, NotchPos; }; class FBasicStartupScreen : public FStartupScreen { public: FBasicStartupScreen(int max_progress); ~FBasicStartupScreen(); void Progress(); void NetInit(const char* message, int num_players); void NetProgress(int count); void NetMessage(const char* format, ...); // cover for printf void NetDone(); bool NetLoop(bool (*timer_callback)(void*), void* userdata); protected: int NetMaxPos, NetCurPos; }; extern FStartupScreen *StartWindow; //=========================================================================== // // DeleteStartupScreen // // Makes sure the startup screen has been deleted before quitting. // //=========================================================================== inline void DeleteStartupScreen() { if (StartWindow != nullptr) { delete StartWindow; StartWindow = nullptr; } }