//------------------------------------------------------------------------- /* Copyright (C) 2010-2019 EDuke32 developers and contributors Copyright (C) 2019 sirlemonhead, Nuke.YKT This file is part of PCExhumed. PCExhumed is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #ifndef __snake_h__ #define __snake_h__ BEGIN_PS_NS #define kSnakeSprites 8 // or rename to kSnakeParts? // 32bytes struct Snake { short nEnemy; // nRun short nSprites[kSnakeSprites]; short sC; short nRun; // array? char c[8]; /* char c1; char c2; char c3; char c4; char c5; char c6; char c7; char c8; */ short sE; }; extern Snake SnakeList[]; void InitSnakes(); short GrabSnake(); int BuildSnake(short nPlayer, short zVal); void FuncSnake(int, int, int); END_PS_NS #endif