/* ** m_argv.cpp ** Manages command line arguments ** **--------------------------------------------------------------------------- ** Copyright 1998-2006 Randy Heit ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ #include #include "m_argv.h" #include "zstring.h" //=========================================================================== // // FArgs Default Constructor // //=========================================================================== FArgs::FArgs() { } //=========================================================================== // // FArgs Copy Constructor // //=========================================================================== FArgs::FArgs(const FArgs &other) : Argv(other.Argv) { } //=========================================================================== // // FArgs Argv Constructor // //=========================================================================== FArgs::FArgs(int argc, char **argv) { SetArgs(argc, argv); } //=========================================================================== // // FArgs Argv Constructor // //=========================================================================== FArgs::FArgs(int argc, const char** argv) { SetArgs(argc, const_cast(argv)); // Thanks, C++, for the inflexible const casting rules... } //=========================================================================== // // FArgs String Argv Constructor // //=========================================================================== FArgs::FArgs(int argc, FString *argv) { AppendArgs(argc, argv); } //=========================================================================== // // FArgs Copy Operator // //=========================================================================== FArgs &FArgs::operator=(const FArgs &other) { Argv = other.Argv; return *this; } //=========================================================================== // // FArgs :: SetArgs // //=========================================================================== void FArgs::SetArgs(int argc, char **argv) { Argv.Resize(argc); for (int i = 0; i < argc; ++i) { Argv[i] = argv[i]; } } //=========================================================================== // // FArgs :: FlushArgs // //=========================================================================== void FArgs::FlushArgs() { Argv.Clear(); } //=========================================================================== // // FArgs :: CheckParm // // Checks for the given parameter in the program's command line arguments. // Returns the argument number (1 to argc-1) or 0 if not present // //=========================================================================== int stricmp(const char** check, const char* str) { for (int i = 0; check[i]; i++) { if (!stricmp(check[i], str)) return 0; } return 1; // we do not care about order here. } int FArgs::CheckParm(const char* check, int start) const { const char* array[] = { check, nullptr }; return CheckParm(array, start); } int FArgs::CheckParm(const char** check, int start) const { for (unsigned i = start; i < Argv.Size(); ++i) { if (0 == stricmp(check, Argv[i].GetChars())) { return i; } } return 0; } //=========================================================================== // // FArgs :: CheckParmList // // Returns the number of arguments after the parameter (if found) and also // returns a pointer to the first argument. // //=========================================================================== int FArgs::CheckParmList(const char *check, FString **strings, int start) const { unsigned int i, parmat = CheckParm(check, start); if (parmat == 0) { if (strings != nullptr) { *strings = nullptr; } return 0; } for (i = ++parmat; i < Argv.Size(); ++i) { if (Argv[i][0] == '-' || Argv[i][1] == '+') { break; } } if (strings != nullptr) { *strings = &Argv[parmat]; } return i - parmat; } //=========================================================================== // // FArgs :: CheckValue // // Like CheckParm, but it also checks that the parameter has a value after // it and returns that or nullptr if not present. // //=========================================================================== const char *FArgs::CheckValue(const char *check) const { int i = CheckParm(check); if (i > 0 && i < (int)Argv.Size() - 1) { i++; return Argv[i][0] != '+' && Argv[i][0] != '-' ? Argv[i].GetChars() : nullptr; } else { return nullptr; } } //=========================================================================== // // FArgs :: TakeValue // // Like CheckValue, except it also removes the parameter and its argument // (if present) from argv. // //=========================================================================== FString FArgs::TakeValue(const char *check) { int i = CheckParm(check); FString out; if (i > 0 && i < (int)Argv.Size()) { if (i < (int)Argv.Size() - 1 && Argv[i+1][0] != '+' && Argv[i+1][0] != '-') { out = Argv[i+1]; Argv.Delete(i, 2); // Delete the parm and its value. } else { Argv.Delete(i); // Just delete the parm, since it has no value. } } return out; } //=========================================================================== // // FArgs :: RemoveArg // //=========================================================================== void FArgs::RemoveArgs(const char *check) { int i = CheckParm(check); if (i > 0 && i < (int)Argv.Size() - 1) { do { RemoveArg(i); } while (Argv[i][0] != '+' && Argv[i][0] != '-' && i < (int)Argv.Size() - 1); } } //=========================================================================== // // FArgs :: GetArg // // Gets the argument at a particular position. // //=========================================================================== const char *FArgs::GetArg(int arg) const { return ((unsigned)arg < Argv.Size()) ? Argv[arg].GetChars() : nullptr; } //=========================================================================== // // FArgs :: GetArgList // // Returns a pointer to the FString at a particular position. // //=========================================================================== FString *FArgs::GetArgList(int arg) const { return ((unsigned)arg < Argv.Size()) ? &Argv[arg] : nullptr; } //=========================================================================== // // FArgs :: NumArgs // //=========================================================================== int FArgs::NumArgs() const { return (int)Argv.Size(); } //=========================================================================== // // FArgs :: AppendArg // // Adds another argument to argv. Invalidates any previous results from // GetArgList(). // //=========================================================================== void FArgs::AppendArg(FString arg) { Argv.Push(arg); } //=========================================================================== // // FArgs :: AppendArgs // // Adds an array of FStrings to argv. // //=========================================================================== void FArgs::AppendArgs(int argc, const FString *argv) { if (argv != NULL && argc > 0) { Argv.Grow(argc); for (int i = 0; i < argc; ++i) { Argv.Push(argv[i]); } } } //=========================================================================== // // FArgs :: RemoveArg // // Removes a single argument from argv. // //=========================================================================== void FArgs::RemoveArg(int argindex) { Argv.Delete(argindex); } //=========================================================================== // // FArgs :: CollectFiles // // Takes all arguments after any instance of -param and any arguments before // all switches that end in .extension and combines them into a single // -switch block at the end of the arguments. If extension is nullptr, then // every parameter before the first switch is added after this -param. // //=========================================================================== void FArgs::CollectFiles(const char* param, const char* extension) { const char* array[] = { param, nullptr }; CollectFiles(param, array, extension); } void FArgs::CollectFiles(const char *finalname, const char **param, const char *extension) { TArray work; unsigned int i; size_t extlen = extension == nullptr ? 0 : strlen(extension); // Step 1: Find suitable arguments before the first switch. i = 1; while (i < Argv.Size() && Argv[i][0] != '-' && Argv[i][0] != '+') { bool useit; if (extlen > 0) { // Argument's extension must match. size_t len = Argv[i].Len(); useit = (len >= extlen && stricmp(&Argv[i][len - extlen], extension) == 0); } else { // Anything will do so long as it's before the first switch. useit = true; } if (useit) { work.Push(Argv[i]); Argv.Delete(i); } else { i++; } } // Step 2: Find each occurence of -param and add its arguments to work. while ((i = CheckParm(param, i)) > 0) { Argv.Delete(i); while (i < Argv.Size() && Argv[i][0] != '-' && Argv[i][0] != '+') { work.Push(Argv[i]); Argv.Delete(i); } } // Optional: Replace short path names with long path names #if 0 //def _WIN32 for (i = 0; i < work.Size(); ++i) { work[i] = I_GetLongPathName(work[i]); } #endif // Step 3: Add work back to Argv, as long as it's non-empty. if (work.Size() > 0) { Argv.Push(finalname); AppendArgs(work.Size(), &work[0]); } } //=========================================================================== // // FArgs :: GatherFiles // // Returns all the arguments after the first instance of -param. If you want // to combine more than one or get switchless stuff included, you need to // call CollectFiles first. // //=========================================================================== FArgs *FArgs::GatherFiles(const char *param) const { FString *files; int filecount; filecount = CheckParmList(param, &files); return new FArgs(filecount, files); }