#pragma once #ifndef clip_h_ #define clip_h_ #ifdef HAVE_CLIPSHAPE_FEATURE #define CM_MAX 256 // must be a power of 2 // sectoidx bits #undef CM_NONE #define CM_NONE (CM_MAX<<1) #define CM_SOME (CM_NONE-1) #define CM_OUTER (CM_MAX) // sector surrounds clipping sector // sprite -> sector tag mappings #define CM_XREPEAT floorpal #define CM_YREPEAT floorxpanning #define CM_XOFFSET ceilingshade #define CM_YOFFSET floorshade #define CM_CSTAT hitag #define CM_ANG extra #define CM_FLOORZ(Sec) (*(int32_t *)§or[Sec].ceilingxpanning) // ceilingxpanning,ceilingypanning,floorpicnum #define CM_CEILINGZ(Sec) (*(int32_t *)§or[Sec].visibility) // visibility,fogpal,lotag // backup of original normalized coordinates #define CM_WALL_X(Wal) (*(int32_t *)&wall[Wal].picnum) // picnum, overpicnum #define CM_WALL_Y(Wal) (*(int32_t *)&wall[Wal].lotag) // lotag, hitag // don't rotate when applying clipping, for models with rotational symmetry #define CM_NOROT(Spri) (sprite[Spri].cstat&2) #define CM_NOROTS(Sect) (sector[Sect].CM_CSTAT&2) #define MAXCLIPNUM 1024 typedef struct { int16_t qbeg, qend; // indices into sectq int16_t picnum, next; int32_t maxdist; } clipinfo_t; extern clipinfo_t clipinfo[CM_MAX]; typedef struct { int16_t numsectors, numwalls; tsectortype *sector; twalltype *wall; } mapinfo_t; extern mapinfo_t origmapinfo, clipmapinfo; typedef struct { int32_t x1, y1, x2, y2; } linetype; extern linetype clipit[MAXCLIPNUM]; extern void clipmapinfo_init(); extern int32_t quickloadboard; extern int16_t *sectq; extern int16_t pictoidx[MAXTILES]; // maps tile num to clipinfo[] index extern int16_t clipnum; extern int32_t clipsectnum, origclipsectnum, clipspritenum; extern int16_t clipsectorlist[MAXCLIPNUM], origclipsectorlist[MAXCLIPNUM]; extern int16_t clipspritelist[MAXCLIPNUM]; extern void mapinfo_set(mapinfo_t *bak, mapinfo_t *newmap); extern int32_t clipsprite_try(const spritetype *spr, int32_t xmin, int32_t ymin, int32_t xmax, int32_t ymax); extern int32_t clipsprite_initindex(int32_t curidx, spritetype *curspr, int32_t *clipsectcnt, const vec3_t *vect); int32_t clipinsidebox(int32_t x, int32_t y, int16_t wallnum, int32_t walldist); int32_t clipinsideboxline(int32_t x, int32_t y, int32_t x1, int32_t y1, int32_t x2, int32_t y2, int32_t walldist); extern int32_t clipmoveboxtracenum; int32_t clipmove(vec3_t *vect, int16_t *sectnum, int32_t xvect, int32_t yvect, int32_t walldist, int32_t ceildist, int32_t flordist, uint32_t cliptype) ATTRIBUTE((nonnull(1, 2))); int32_t clipmovex(vec3_t *pos, int16_t *sectnum, int32_t xvect, int32_t yvect, int32_t walldist, int32_t ceildist, int32_t flordist, uint32_t cliptype, uint8_t noslidep) ATTRIBUTE((nonnull(1, 2))); int32_t pushmove(vec3_t *vect, int16_t *sectnum, int32_t walldist, int32_t ceildist, int32_t flordist, uint32_t cliptype) ATTRIBUTE((nonnull(1, 2))); #endif #endif