class DukeTransporterStar : DukeActor { default { pic "TRANSPORTERSTAR"; } override void Initialize() { let owner = self.ownerActor; if (owner == nullptr || owner == self) { scale = (0, 0); return; } if (owner.statnum == STAT_PROJECTILE) { self.scale = (0.125, 0.125); } else { self.scale = (0.75, 1); if (owner.statnum == STAT_PLAYER || owner.badguy()) self.pos.Z -= 32; } self.cstat = CSTAT_SPRITE_YCENTER | CSTAT_SPRITE_TRANSLUCENT; self.angle = owner.angle; self.vel.X = 8; self.DoMove(CLIPMASK0); self.SetPosition(self.pos); self.ChangeStat(STAT_MISC); self.shade = -127; } } class DukeTransporterBeam : DukeActor { default { pic "TRANSPORTERBEAM"; } override void Initialize() { let owner = self.ownerActor; if (owner == nullptr || owner == self) { scale = (0, 0); return; } self.scale = (0.484375, REPEAT_SCALE); self.pos.Z = owner.sector.floorz - gs.playerheight; self.cstat = CSTAT_SPRITE_YCENTER | CSTAT_SPRITE_TRANSLUCENT; self.angle = owner.angle; self.vel.X = 8; self.DoMove(CLIPMASK0); self.SetPosition(self.pos); self.ChangeStat(STAT_MISC); self.shade = -127; } }